Open Reality: phone video to AI-queryable 3D scenes. MCP tools for Claude/Codex/Cursor (npm openreality-mcp), the self-hostable broker, and the VGGT-SLAM library, in one repo. BSD-2-Clause.
Personal project: where shoppers look, estimated from an ordinary security camera and open source AI (YOLO11, Gaze-LLE, Depth Anything V2)
Node-based Visual Programming Toolbox
Turn real-estate listing photos into a 3D house model and a cinematic walkthrough video. Photo camera solving, procedural Blender (bpy) modeling, virtual staging, headless Cycles rendering and photo-vs-render comparison films.
Ray tracing and hybrid rasterization of Gaussian particles
Runnable Python behind my 3D data science tutorials. Point clouds, LiDAR, Gaussian splatting, meshing and spatial AI.
Open source Structure-from-Motion pipeline
[ECCV 2026] Skyfall-GS: Synthesizing Immersive 3D Urban Scenes from Satellite Imagery
🎓Automatically Update CV Papers Daily using Github Actions
PXDepth: Pixel-Space Modeling for Structure Preserving Monocular Depth Estimation
pySLAM is a hybrid Python/C++ Visual SLAM pipeline supporting monocular, stereo, and RGB-D cameras. It provides a broad set of modern local and global feature extractors, multiple loop-closure strategies, a volumetric reconstruction module, integrated depth-prediction models, and semantic segmentation capabilities for enhanced scene understanding.
[ICCV 2025 & TPAMI] VistaDream: Sampling multiview consistent images for single-view scene reconstruction
Metal-native differentiable 3D Gaussian Splatting for Apple Silicon: fused forward+backward rasterizer on PyTorch MPS, no CUDA anywhere.
One RGB camera, 8.2 mm from motion capture - and no idea how big the room is. Reproducible monocular SfM on TUM fr3, plus the tool that shows what scale alignment is hiding.
Histology Spatial Topology for Omics Profiling and Inter-section Alignment
Streaming 3D reconstruction from only video input: Revisiting Local Context for Long-Horizon Streaming 3D Reconstruction