Free, open-source stick figure animation app for Windows, Linux and the browser. Opens Pivot and Stick Nodes projects.
JavaScript library for creating and rendering 3D scenes in the browser via WebGL and WebGPU renderers.
Powerful web graphics runtime built on WebGL, WebGPU, WebXR and glTF
Path tracing renderer and utilities for three.js built on top of three-mesh-bvh.
Open-source, local-first video editor where creators and AI agents edit the same real timeline.
Peer-to-peer LLM inference in the browser: pool your devices to run big open models, for chat and coding agents.
a modern & lightweight HTML5 game engine
🎉一款让你的三维可视化项目快速落地的开源框架,天然具备良好的跨平台与🎊国产化适配能力 支持低代码编辑器、Web / 小程序 / App 全端部署,永久免费商用。 融合数字孪生、三维可视化(WebGL / WebGPU / three.js / tres.js / tvt.js),并扩展 AI 能力(Skills / OpenSpec),助力智能化场景快速构建 🚀
🌊 DeepSeek Harness 海洋皮肤与动态主题 | Real-time ocean theme with adjustable waves, sunset & glass opacity. DSH plugin + Chrome/Edge extension; keeps your new-tab homepage.
VB6 Studio Web — a browser-native classic Visual Basic IDE, form designer, source runtime and controls library in HTML, CSS and JavaScript, with a debugger, WebGPU drawing and single-file HTML app export.
Unified particle solver for fluid and rigid bodies based on Position Based Dynamics
GPU Accelerated JavaScript
基于Vue3 + THREE.JS 免费开源的三维引擎及配套编辑器,包含BIM轻量化、CAD解析预览、粒子系统、插件系统等功能。 A free and open-source 3D engine based on Vue3 + THREE.JS and its accompanying editor, featuring functions such as BIM lightweighting, CAD parsing preview, particle system, and plugin system.
A vector field explorer
liquidGL – Liquid Glass Library - WebGPU/WebGL
A JavaScript library for creating real-time 2D and 3D shaders. JS -> Shader. https://shaderpark.com/ https://twitter.com/shaderpark
A real-time procedural snow rendering demo built with WebGPU, Babylon.js and hand-written WGSL. Features GPU-generated terrain, snow deformation, procedural characters, cloth, surf wakes, water spells, atmosphere and post-processing—without textures, meshes, HDRIs or animation assets.
A modern web interface for managing and interacting with vLLM servers (www.github.com/vllm-project/vllm). Supports both GPU and CPU modes, with special optimizations for macOS Apple Silicon and enterprise deployment on OpenShift/Kubernetes.
Fully procedural cinematic ocean and extreme weather simulation in the browser. Multi-cascade FFT waves, volumetric clouds, hurricanes and tsunamis - every pixel generated on the GPU at runtime, zero external assets. Three.js / WebGL2 / GLSL3.
High performance 3D Gaussian Splatting (3DGS) renderer for Three.js. WebGPU and WebGL2. Supports PLY, SPZ, Streaming LOD including SOG and RAD.
Turn one static anime character image into a structured, QA-checked PSD with an AI coding agent, See-through on Google Colab or your own GPU, and a built-in motion preview.
Desktop app for DeepSeek Harness with a live energy/carbon console: measure local GPU inference, estimate cloud APIs via published coefficients, alert on waste
LEWIN AI AGENT — lightweight talking avatar. Grok speaks; lipsync runs in the browser without a GPU viseme model.
Topographic contour wallpapers from real elevation data, rendered on the GPU
Gesture-controlled 3D models made of 200k glowing GPU particles. MediaPipe hand tracking + hand-written WebGL2, runs in the browser.
Tiny language-agnostic WebGPU syntax highlighter
A 3D sandcastle simulator that runs entirely on the GPU. No engine, no libraries, no asset files, no build step. Built in one prompt with Claude Code.
A collection of gpui-shell applications generated from scratch by AI coding agents.
A painted music video for "Functional Emotions", made by Claude Opus 5.5: custom GPU brushstroke renderer, storyboard, and 7 parallel chapter agents.
Read-only dashboard and rack panel for NVIDIA DGX Spark-class nodes, other NVIDIA GPU Linux machines and Apple Silicon Macs running vLLM, SGLang, TensorFold, llama.cpp, Strata or oMLX
An example for use gpui-shell to connect Longbridge OpenAPI.
Crear imágenes utilizando CPU o GPU o ambas.
Golden Balloon — a native source port of the 1997 N64 kart racer, compiled to WebGPU and playable in your browser. Bring your own ROM.
Tiny LLMs, Q4, in the browser. WebGPU lab inspired by yangqi0/petitgpt.
NEON KAIDO - open-world rainy neon cyberpunk city in Three.js (WebGPU/TSL)
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Turn token activity into compute. A compute-access protocol designed for Robinhood Chain: protocol fees fund GPU capacity for token holders.
霓虹天頂 — a rain-soaked vertical cyberpunk city you can fly through in the browser. three.js WebGPU + TSL, a Blender-baked Hong Kong night market, procedural megacity, time trials.
Three.js WebGPU sample scene using speedball-gi (DDGI)
Infinite procedural islands and a spectral ocean, authored in CUDA and rendered in the browser with WebGPU.
Arc Power is a lightweight Tuning and Management Software for Intel Arc GPUs. It is powered by IGCL, RTSS, LibreHardware Monitor and OBS.
3-D dielectric breakdown lightning on the GPU: Laplace field solver, NPW growth, Heidler/MTLE return stroke.
An undeletable supercookie that lives in your GPU's cache
SDK to use local models on web easy
WebGPU Custom Glass Material using TSL + shader transition
A browser-local Gaussian 3D memory terminal with particle tides and cinematic 4K film export.
使用GPT6 Astra 制作的一个可爱的解压小应用:Softie
Free, local-first AI music studio for ACE-Step 1.5 with a friendly UI: prompt and lyrics composer, song library, remix, editor, stems and mastering. Runs on your GPU via ComfyUI, or on RunPod / Vast.ai.