Fast and minimalist 3D viewer.
Production-grade client-side tracing, profiling, and analysis for complex software systems.
3D engine with modern graphics
High-level tracing language for Linux
A game engine with a fully bindless, GPU-driven renderer featuring real-time path-traced global illumination, hardware ray tracing, and a physics simulation running at 200Hz, built over 12+ years of R&D
The fastest and most memory efficient lattice Boltzmann CFD software, running on all GPUs and CPUs via OpenCL. Free for non-commercial use.
Header-only dependency-free BVH construction and traversal library.
High-Performance Rendering Framework on Stream Architectures
Traktor Game Engine
A high performance Vulkan/DX12 game engine in C++ & C#
Embree ray tracing kernels repository.
Ray tracing examples and tutorials using VK_KHR_ray_tracing
Userspace eBPF runtime for Observability, Network, GPU & General Extensions Framework
The Persistence of Vision Raytracer (POV-Ray)
LuxCore source repository
An Open, Scalable, Portable, Ray Tracing Based Rendering Engine for High-Fidelity Visualization
Advanced viewer implementing several rendering methods for 3D gaussians using Vulkan API
The OpenTelemetry C++ Client
A modern C++ BVH construction and traversal library
Simple Open-source Ray Tracer
A modern cross-platform low-level graphics API
Vulkan, OptiX and CUDA Interoperation Modular Rendering Library and Framework for PC/Linux/Android
A Vulkan Raytracing framework for various bidirectional path tracing techniques
Embeddable physically based renderer
NGINX plugin for OpenTracing
UnityRHI is a Direct3D 12 render hardware interface and native plugin stack for Unity. It records commands in C# and replays them directly on Unity's D3D12 command list, exposing ray tracing, bindless resources, compute, explicit resource barriers, and NVIDIA neural rendering features.
High-performance C++20 research framework for Source 2. Features sub-tick angle decoupling, multiplex hitscan tracing, dynamic lag record reconstruction, and Direct3D overlay rendering.
Tools for tracing OpenGL, Direct3D, and other graphics APIs
Real-time path tracing library and sample