Animated sprite editor & pixel art tool (Windows, macOS, Linux)
Flexible level editor
Open Source Routing Engine for OpenStreetMap
multimodal routing, geocoding, and map tiles
Browse Forza Horizon 6 save liveries outside the game — tiled thumbnails, real car names, zoomable preview. Read-only. / 在游戏外浏览地平线6存档涂装:缩略图平铺、车型显示、可缩放预览(只读工具)。
MapLibre Native - Interactive vector tile maps for iOS, Android and other platforms.
GLIM: versatile and extensible point cloud-based 3D localization and mapping framework
A lightweight, modular and versatile mod loader for Minecraft Bedrock Edition, formerly known as LiteLoaderBDS
Hercules is a collaborative software development project revolving around the creation of a robust massively multiplayer online role playing game (MMORPG) server package. Written in C, the program is very versatile and provides NPCs, warps and modifications. The project is jointly managed by a group of volunteers located around the world as well as a tremendous community providing QA and support. Hercules is a continuation of the original Athena project.
Map editor for pokeemerald, pokefirered, and pokeruby
Make OpenStreetMap vector tiles without the stack
VVenC, the Fraunhofer Versatile Video Encoder
guitarix virtual versatile amplification for Jack/Linux
Build vector tilesets from large collections of GeoJSON features.
A lightweight and versatile audio player
GPS log file viewer and analyzer with support for GPX, TCX, KML, FIT, IGC, NMEA, SLF, SML, LOC, GPI, GeoJSON and OziExplorer files.
VVdeC, the Fraunhofer Versatile Video Decoder
A tactile M5Stack StopWatch controller for AI-assisted Vibe Coding
The Universal Storage Engine
Versatile framework for multi-party computation
CUDA Tile IR is an MLIR-based intermediate representation and compiler infrastructure for CUDA kernel optimization, focusing on tile-based computation patterns and optimizations targeting NVIDIA tensor core units.
Versatile open-source tool for microbiome analysis
Bringing the 3D geospatial ecosystem to Unreal Engine
TensorIR is a lightweight NVIDIA-owned MLIR compiler frontend for expressing tensor computations and lowering them to NVIDIA CUDA Tile IR.