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Search: mv · Language: C++ · clear

bearstonem / d2r-pcvr

Experimental first-person D2R PCVR: native OpenXR, Proton/SteamVR, Steam Frame and Quest 3 setup

▲ ~37/7d ★ 134 C++ today
maaazhuang / mvkit

Industrial machine vision library with C11 and C++14 APIs.

▲ 31/7d ★ 31 C++ 6d ago
meetox80 / omori

OMORI for PSP, PSV, 3DS, Wii, PS3, PS2, 360. A from-scratch C++ engine plus a builder

▲ 29/7d ★ 29 C++ 2d ago
CreoleVR / QuestLHSync

Lighthouse trackers and controllers aligned to a rooted Quest's or Steam Frame's own tracking, from its cameras seeing SteamVR base stations

▲ ~28/7d ★ 186 C++ 6d ago
adore11s / God-of-War-VR-Mod

Native stereo VR mod for God of War (2018) on PC - SteamVR/OpenXR, 6DoF, first-person motion-controller combat. Steam, Epic and GOG.

▲ 28/7d ★ 28 C++ 3d ago
kasmtech / KasmVNC

Modern VNC Server and client, web based and secure

▲ ~18/7d ★ 5.3k C++ today
bigmak94 / AstroQuest

ASTRO BOT Rescue Mission (PS4, PlayStation VR) in virtual reality on Meta Quest 3: on the headset alone, or from a Windows PC through Virtual Desktop or SteamVR. A PS4 emulator (shadPS4) with the PlayStation VR it needs. Bring your own copy of the game.

▲ ~16/7d ★ 282 C++ 3d ago
cdcseacave / openMVS

open Structure-fom-Motion and Multi-View Stereo reconstruction library

▲ ~12/7d ★ 4.2k C++ 2d ago
chipsalliance / verible

Verible is a suite of SystemVerilog developer tools, including a parser, style-linter, formatter and language server

▲ ~7/7d ★ 2.0k C++ 1mo ago
DLTcollab / sse2neon

A translator from Intel SSE intrinsics to Arm/Aarch64 NEON implementation

▲ ~5/7d ★ 1.5k C++ 5d ago
ZailoxTT / ZettaBridge

Run 32-bit Android apps on 64-bit-only ARM phones: open-source ARM32 -> ARM64 native code translator and app launcher

▲ ~4/7d ★ 27 C++ 22d ago
ARM-software / ComputeLibrary

The Compute Library is a set of computer vision and machine learning functions optimised for both Arm CPUs and GPUs using SIMD technologies.

▲ ~2/7d ★ 3.2k C++ 18d ago
vczh-libraries / GacUI

Native C++ UI library, cross-platform, MVVM and data binding, XML description, multi-language, core/renderer cross-process separation, etc

▲ ~2/7d ★ 2.7k C++ 2d ago
facebook / mvfst

An implementation of the QUIC transport protocol.

▲ ~2/7d ★ 1.7k C++ 2d ago
doximity / mvcc

Compile and run CUDA on Apple M4-M5 GPUs

▲ ~2/7d ★ 78 C++ 4d ago
sasaken1102r / frame-mic-tuner

SteamVR dashboard panel to switch the Steam Frame mic's echo cancellation and noise suppression (unofficial)

▲ ~2/7d ★ 42 C++ 6d ago
ToffelsKater / X4_VR

A mod that adds true stereoscopic VR with 6DOF head tracking to X4: Foundations, on any SteamVR (OpenVR) headset

▲ ~2/7d ★ 37 C++ 2d ago
vczh-libraries / Release

Release folder of all projects, mainly for GacUI: Native C++ UI library, cross-platform, MVVM and data binding, XML description, multi-language, core/renderer cross-process separation, etc

▲ ~0/7d ★ 1.4k C++ 2d ago
open-obfuscator / o-mvll

:electron: O-MVLL is a code obfuscation tool based on LLVM for native code (Android and iOS).

▲ ~0/7d ★ 1.2k C++ 18d ago
DR-89 / fear-vr

Open-source OpenXR VR mod for F.E.A.R. 1.08 - native stereo world rendering, headtracking and motion controls

▲ ~0/7d ★ 60 C++ 2mo ago
sasaken1102r / frame-perf-overlay

Performance overlay for Steam Frame: fps, CPU/GPU, temperatures, power, battery and Steam Link link in SteamVR (unofficial) / Steam Frame 用のパフォーマンス表示オーバーレイ(非公式)

▲ ~0/7d ★ 41 C++ 6d ago
sauravsingla / MemVanta

Low-memory C++20 LLM inference runtime for quantized GGUF models on CPU — mmap-backed weights, paged KV cache, Q4/Q8 kernels, and reproducible llama.cpp benchmarks.