Experimental first-person D2R PCVR: native OpenXR, Proton/SteamVR, Steam Frame and Quest 3 setup
Industrial machine vision library with C11 and C++14 APIs.
OMORI for PSP, PSV, 3DS, Wii, PS3, PS2, 360. A from-scratch C++ engine plus a builder
Lighthouse trackers and controllers aligned to a rooted Quest's or Steam Frame's own tracking, from its cameras seeing SteamVR base stations
Native stereo VR mod for God of War (2018) on PC - SteamVR/OpenXR, 6DoF, first-person motion-controller combat. Steam, Epic and GOG.
Modern VNC Server and client, web based and secure
ASTRO BOT Rescue Mission (PS4, PlayStation VR) in virtual reality on Meta Quest 3: on the headset alone, or from a Windows PC through Virtual Desktop or SteamVR. A PS4 emulator (shadPS4) with the PlayStation VR it needs. Bring your own copy of the game.
open Structure-fom-Motion and Multi-View Stereo reconstruction library
ScummVM main repository
Verible is a suite of SystemVerilog developer tools, including a parser, style-linter, formatter and language server
SystemVerilog compiler and language services
Remote desktop and file transfer tool.
A translator from Intel SSE intrinsics to Arm/Aarch64 NEON implementation
Run 32-bit Android apps on 64-bit-only ARM phones: open-source ARM32 -> ARM64 native code translator and app launcher
The Compute Library is a set of computer vision and machine learning functions optimised for both Arm CPUs and GPUs using SIMD technologies.
Native C++ UI library, cross-platform, MVVM and data binding, XML description, multi-language, core/renderer cross-process separation, etc
An implementation of the QUIC transport protocol.
SoftHSM version 2
The reference P4 software switch
Numerical linear algebra software package
Compile and run CUDA on Apple M4-M5 GPUs
E-Ink-Abfahrtsdisplay für MVG/MVV-Haltestellen (Heltec Vision Master E290)
SteamVR dashboard panel to switch the Steam Frame mic's echo cancellation and noise suppression (unofficial)
A mod that adds true stereoscopic VR with 6DOF head tracking to X4: Foundations, on any SteamVR (OpenVR) headset
TreeFrog Framework : High-speed C++ MVC Framework for Web Application
Release folder of all projects, mainly for GacUI: Native C++ UI library, cross-platform, MVVM and data binding, XML description, multi-language, core/renderer cross-process separation, etc
:electron: O-MVLL is a code obfuscation tool based on LLVM for native code (Android and iOS).
C++ implementation of R*-tree, an MVR-tree and a TPR-tree with C API
Open-source OpenXR VR mod for F.E.A.R. 1.08 - native stereo world rendering, headtracking and motion controls
Performance overlay for Steam Frame: fps, CPU/GPU, temperatures, power, battery and Steam Link link in SteamVR (unofficial) / Steam Frame 用のパフォーマンス表示オーバーレイ(非公式)
Low-memory C++20 LLM inference runtime for quantized GGUF models on CPU — mmap-backed weights, paged KV cache, Q4/Q8 kernels, and reproducible llama.cpp benchmarks.