Infrared gesture-based BLE media controller for AtomS3R and PAJ7620U2; C++ firmware, trajectory replay, and documented v24 baseline.
人车模拟器(Human-vehicle Simulator)
ESP-Brookesia is a human-machine interaction development framework designed for AIoT devices.
⚡️The spatial perception framework for rapidly building smart robots and spaces
YARP - Yet Another Robot Platform
High-performance C++ multibody dynamics/physics library for simulating articulated biomechanical and mechanical systems like vehicles, robots, and the human skeleton.
Ultralytics YOLOv8, YOLOv9, YOLOv10, YOLOv11, YOLOv12 for ROS 2
Real-time 3D full-body reconstruction from a single camera, Multiperson BVH output, Pure C++ runtime, ONNX + ggml, 70-joint skeleton with hands.
[IROS 2026, NeurIPS 2024] Official implementation for "HA-VLN 2.0: An Open Benchmark and Leaderboard for Human-Aware Navigation in Discrete and Continuous Environments with Dynamic Multi-Human Interactions".
SONIC adpation for new full size humanoid agibot A3!
Track live or prerecorded humanoid movements to produce a 3D skeleton. C++/GGML conversion of NVIDIA's GEM-X
Local text to textured GLB on an AMD Strix Halo iGPU (gfx1151): FLUX.2 klein, a Vulkan-only TRELLIS.2 engine, and humanoid auto-rigging with SkinTokens on ROCm. No Blender, no CUDA.
Per-app equalizer for Windows (Qt/C++, WASAPI loopback)
This repository is an SRU-based autonomous navigation project for the EngineAI PM01 humanoid robot. It perceives the environment from ordered LiDAR range images, trains an end-to-end PPO policy, and outputs velocity commands that the low-level walking policy executes.
esp for detroit become human as a vulkan layer under proton
Open-source ROS 2 SLAM, Localization and Navigation framework for the AgiBot Lingxi X2 humanoid robot.