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Search: h2 · Language: C++ · clear

TomasUribe / switch-frame-tap

Play your Nintendo Switch or Switch Lite on your PC: stream games at up to 1080p60 with sound over USB-C or the network, no dock or capture card. Record MP4, take native-resolution screenshots, or use it as a webcam. Atmosphère sysmodule + viewers for Windows, Linux, macOS and Android/Android Tv

▲ ~128/7d ★ 204 C++ today
gufo-org / gufo

The Open Source Strix Halo AI engine. Qwen 3.8 Flash Next Q4_K_XL: 1,801.01 pp, 73.17 tg single user, 194.37 tok/s 8 users; Qwen 3.8 27B Q4_K_XL: 656.33pp, 70.56tg tok/s single user with DFlash2

▲ ~108/7d ★ 898 C++ today
Aeka0 / Overlord

VR mod for H2(Call of Duty: Modern Warfare 2 Campaign Remastered)

▲ ~10/7d ★ 198 C++ today
catchorg / Catch2

A modern, C++-native, test framework for unit-tests, TDD and BDD - using C++14, C++17 and later (C++11 support is in v2.x branch, and C++03 on the Catch1.x branch)

▲ ~7/7d ★ 22k C++ 15d ago
1115714829 / llama.cpp-v100

llama.cpp optimized for NVIDIA Tesla V100 (SM70): Qwen3.8-Flash-Next with MTP (prefill 3402 tok/s at 200K context on 6x V100-16GB; also runs on 2x V100-16GB) and Qwen3.8-27B with DFlash2 (decode up to 220 tok/s); 2-6 GPUs, 262K-512K context, multimodal, concurrent serving, built-in web UI.

▲ ~7/7d ★ 49 C++ 1d ago
IENT / YUView

The Free and Open Source Cross Platform YUV Viewer with an advanced analytics toolset

▲ ~5/7d ★ 2.3k C++ 3d ago
SarahWeiii / CoACD

[SIGGRAPH2022] Approximate Convex Decomposition for 3D Meshes with Collision-Aware Concavity and Tree Search

▲ ~5/7d ★ 1.2k C++ 1mo ago
sudara / pamplejuce

A JUCE audio plugin template. JUCE 8, Catch2, Pluginval, macOS notarization, Azure Trusted Signing, Github Actions

▲ ~2/7d ★ 775 C++ 2d ago
headpiece747 / ninfer-5090-windows

Native Windows port of NInfer engine for RTX 5090. Features Qwen3.8-27B with QUASAR and NInfer models, MTP/DFlash2 with vision and 262,144 context

▲ ~2/7d ★ 73 C++ 2d ago
OpenCloudGaming / OpenNOW-Switch

Native GeForce NOW client for Nintendo Switch homebrew with a controller-first UI and low-latency streaming.

▲ ~2/7d ★ 46 C++ 8d ago
Geramy / LSE

HRX, LOOM, Mac, and AMD running top speed kernels with a self optimizing engine.