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Search: directx11 Β· Language: C++ Β· clear

Echo-Storm / ls-addon-manager

Addon Manager for Lossless Scaling (LSFG): DLSS 5 Neural Rendering, DLSS, XESS and FSR upscalers with motion measured from the frames, one-click installer, addons you install and tune in one window, live GPU and frame-time view. Tested with World of Warcraft: Forever.

β–² ~70/7d β˜… 233 C++ 1d ago
OpenXRay / xray-16

Improved version of the X-Ray Engine, the game engine used in the world-famous S.T.A.L.K.E.R. game series by GSC Game World. Join OpenXRay! ;)

β–² ~10/7d β˜… 3.6k C++ 5d ago
julianxhokaxhiu / FFNx

Next generation modding platform for Final Fantasy VII (Steam 2013, Steam 2026 Rerelease, GOG, Windows Store) and Final Fantasy VIII (Steam 2013/Remastered)

β–² ~7/7d β˜… 526 C++ today
poncippg-spec / liquidDX11

Real-time desktop glass for Dear ImGui using Win32, DirectX 11, DXGI Desktop Duplication, and HLSL.

β–² ~7/7d β˜… 31 C++ 2mo ago
elliotttate / OpenXR-Layer-OBSMirror

Headset-safe OpenXR capture for OBS with recording-only FOV overscan, camera smoothing, D3D11/D3D12 support, and a WinUI 3 Control Center.

β–² ~5/7d β˜… 56 C++ 2mo ago
OGRECave / ogre

high-performance rendering backend (C++, Python, C#, Java)

β–² ~2/7d β˜… 4.7k C++ today
skylicht-lab / skylicht-engine

Skylicht Engine is C++ Game Engine based on Irrlicht 3D. And my goal is to create a high-performance and lightweight Game Framework that can seamlessly function on both web and mobile platforms. This framework will be available to everyone for free.

β–² ~0/7d β˜… 774 C++ 1d ago
NIGos / dlss5-bridge

DLSS 5 Neural Rendering in DirectX 11 and Vulkan games, and optionally in games with no DLSS via NVIDIA Optical Flow (lower quality). A ReShade add-on.

β–² ~0/7d β˜… 313 C++ 9d ago
Read1dno / vesta

Open-source external Counter-Strike 2 cheat with DX11 ESP/chams, aim and trigger tools, grenade helper, Lua API, and Web Radar.

β–² ~0/7d β˜… 87 C++ 9d ago