Playstation 2 Static Recompiler & Runtime Tool to make native PC ports
Driveclub PS4 PC Port
Unofficial native Windows port of ARMORED CORE for Answer (PS3), built from your own copy of the game. Part of Project Glintburn.
Unofficial native Windows port of ARMORED CORE 4 (PS3), built from your own copy of the game. Part of Project Glintburn.
Protocol Buffers - Google's data interchange format
Carbon Language's main repository: documents, design, implementation, and related tools. (NOTE: Carbon Language is experimental; see README)
Emscripten: An LLVM-to-WebAssembly Compiler
The official mirror of the V8 Git repository
Parsing gigabytes of JSON per second : used by Facebook/Meta Velox, the Node.js runtime, ClickHouse, WatermelonDB, Apache Doris, Milvus, StarRocks
Fast PlayStation 1 emulator for x86-64/AArch32/AArch64/RV64
a language for fast, portable data-parallel computation
A generic post-processing injector for games and video software.
Low-latency machine code generation
A machine learning compiler for GPUs, CPUs, and ML accelerators
A retargetable MLIR-based machine learning compiler and runtime toolkit.
This repo hosts the source for the DirectX Shader Compiler which is based on LLVM/Clang.
Khronos-reference front end for GLSL/ESSL, partial front end for HLSL, and a SPIR-V generator.
A collection of out-of-tree LLVM passes for teaching and learning
jank is the native Clojure dialect with seamless C++ interop.
Functional programming language for signal processing and sound synthesis
Intelยฎ Implicit SPMD Program Compiler
ccache โ a fast compiler cache
GCC Front-End for Rust
Beef Programming Language
Enabling PyTorch on XLA Devices (e.g. Google TPU)
Alternative rust compiler (re-implementation)
Circuit IR Compilers and Tools
A collection of tools, libraries, and tests for Vulkan shader compilation.
Ahead of Time compiler for numeric kernels
Compiler for multiple programming models (SYCL, C++ standard parallelism, HIP/CUDA) for CPUs and GPUs from all vendors: The independent, community-driven compiler for C++-based heterogeneous programming models. Lets applications adapt themselves to all the hardware in the system - even at runtime!
XLS: Accelerated HW Synthesis
The Torch-MLIR project aims to provide first class support from the PyTorch ecosystem to the MLIR ecosystem.
KPHP โ a PHP compiler
Closed Captioning OBS plugin using Google Speech Recognition
Official main repository for LFortran
SystemVerilog compiler and language services
CUDA Tile IR is an MLIR-based intermediate representation and compiler infrastructure for CUDA kernel optimization, focusing on tile-based computation patterns and optimizations targeting NVIDIA tensor core units.
Shed Skin is a restricted-Python-to-C++ transpiler. Read the introduction below to learn about the restrictions.
Machine learning compiler based on MLIR for Sophgo TPU.
Deep ghidra decompiler and sleigh disassembler integration for rizin
P4_16 reference compiler
Dr.Jit โ A Just-In-Time-Compiler for Differentiable Rendering
TypeScript Compiler (by LLVM)
ArkScript is a small, fast, functional and scripting language for C++ projects
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An intelligent reverse engineering and AI-assisted analysis tool for HarmonyOS NEXT (HAP/APP/ABC), Android (APK/AAB), iOS (IPA), and native PE/ELF/Mach-O binaries.
Next-generation JavaScript analysis tooling
Linker/Compiler/Tool detector for Windows, Linux and MacOS.
Native Ghidra Decompiler for r2
A type-safe, component-based language for building reactive WASM web apps.
Optimizing Small memory C Compiler Assembler and Runtime for C64
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Compiler for the Rux programming language
TensorIR is a lightweight NVIDIA-owned MLIR compiler frontend for expressing tensor computations and lowering them to NVIDIA CUDA Tile IR.
Pulse is a multi-platform digital logic simulation engine for VHDL made with C++. It transforms VHDL source code into logic components so it can be simulated and debugged.
A tool for statically recompiling original Xbox games into native executables.
Static recompilation of AArch64 CPU code to native x86-64, on top of suyu's AOT recompiler and HLE stack.
GDScript Compiler for Godot.
A GSC loader SPRX for PS4/5 with a built-in BO2 GSC compiler.
Echo is a statically typed, natively compiled language with PHP-flavoured syntax.