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Language: C++ · clear

dorPXP / driftdroid

A native Android port of Mario Kart Wii and Retro Rewind. Fast, easy.

▲ ~12/7d ★ 108 C++ 15d ago
danisandoval / fukami

Fukami: native macOS / Steam Deck port of Ridge Racer V (USA) by static recompilation. No game data.

▲ ~12/7d ★ 81 C++ 10d ago
Roman215 / Weltall

An Unreal Engine port of Xenogears with additional modern features

▲ ~12/7d ★ 73 C++ 1d ago
Alxdreee / TYPE-2

Touch-capacitive polyphonic synthesizer powered by ESP32-S3

▲ ~12/7d ★ 63 C++ 5d ago
BarbatosAWLS / AeonSR

ReShade add-on: DLSS, FSR and XeSS anti-aliasing with built-in optical flow, on every graphics API

▲ ~12/7d ★ 57 C++ 6d ago
SulphurS16 / ACFA-Port

Unofficial native Windows port of ARMORED CORE for Answer (PS3), built from your own copy of the game. Part of Project Glintburn.

▲ ~12/7d ★ 53 C++ 6d ago
Darhkfox / MickeyAndDonaldCollection

Windows PC port of Castle of Illusion, QuackShot and World of Illusion (Sega Mega Drive / Genesis) with a launcher, true widescreen up to 21:9, HUD re-anchoring, display options, cheats, level select, save states, rewind and music player. Requires your own USA ROMs.

▲ ~12/7d ★ 40 C++ 4d ago
SulphurS16 / AC4-Port

Unofficial native Windows port of ARMORED CORE 4 (PS3), built from your own copy of the game. Part of Project Glintburn.

▲ ~12/7d ★ 39 C++ 8d ago
adonis-singh / re4

Resident Evil 4 (GameCube, G4BE08 debug build) — complete byte-identical decompilation to C/C++

▲ ~10/7d ★ 359 C++ 22d ago
itzender5820 / mousiki

Highly customizable TUI music player designed to be fast and lightweight

▲ ~10/7d ★ 274 C++ 16d ago
Aeka0 / Overlord

VR mod for H2(Call of Duty: Modern Warfare 2 Campaign Remastered)

▲ ~10/7d ★ 198 C++ 1d ago
sergqwer / strata-nvfp4

Strata fork: Qwen3.8-Flash-Next 125B MoE in NVFP4 on one RTX 20-50 card (12 GB+) and 64 GB of RAM or more. Setup installs our GPTQ quants (huihui abliterated, OrcaRouter) from Hugging Face. CPU experts on AVX-512 or AVX2 (+AVX-VNNI), all experts in RAM from 92 GB, a low-RAM mode below, vision, W4A8 prompts. Windows / CUDA 13.

▲ ~10/7d ★ 187 C++ 5d ago
trygentic / damnationx

Release builds of DamnationX, a DevilutionX-based Diablo port with HD art, online lobby and Diablo II sound packs

▲ ~10/7d ★ 103 C++ 1d ago
Snowy-Fluffy / freshGram

Telegram Desktop fork: Better materialgram look + AyuGram features and more

▲ ~10/7d ★ 86 C++ 3d ago
jimmgreen / LumaShot

Windows screenshot, annotation, offline OCR, clipboard history, GIF and screen recording.

▲ ~10/7d ★ 72 C++ 4d ago
riseio / TWIPE_00Sheven

A static recompilation project of the N64 game The World Is Not Enough

▲ ~10/7d ★ 69 C++ 7d ago
engineerdiaa / portable-heart-led

An over-engineered LED heart keychain: 16 LEDs, Arduino Nano and a rechargeable LiPo. Schematic, code and full build guide.

▲ ~10/7d ★ 56 C++ 15d ago
igrbible / Ruach_Studio

Unbelievable Ruach Studio Sound Heresy. Borderless Open Weights SUNO Killer based on YuE2 SOTA Model. Creator, Writer, Refiner, Artist, Librarian, Trainer — Six as One. Everything you missed in SUNO and such. Turn the songs of your Heart into thundering energy — clear and unmuffled. Thus we call it OSEM: Open Source, Engaged & Musical.

▲ ~10/7d ★ 53 C++ 6d ago
JRDevo / ETS2-ATS-DLAA-DLSS-Injection-Mod

NVIDIA DLAA and DLSS upscaling for Euro Truck Simulator 2 and American Truck Simulator, flat and VR. Unofficial fan mod (dinput8.dll injector).

▲ ~10/7d ★ 30 C++ 1d ago
nefariousjosiah / WWE-SVR2009-RECOMP

Native PC port of WWE SmackDown vs. Raw 2009 (Xbox 360) for Windows, plus Linux and Steam Deck through Proton: static recompilation + native Vulkan renderer, 60 fps, up to 4K. Requires your own copy of the game; no game files included, no piracy.

▲ ~10/7d ★ 29 C++ 1d ago
localai-org / kimodo.cpp

Animate skeletons with natural language; NVIDIA's Kimodo ported to C++/GGML

▲ ~9/7d ★ 930 C++ 5d ago
nmatt0 / moria

IoT firmware identification and extraction

▲ ~9/7d ★ 430 C++ 2d ago
hhht110 / UpdateLock

Win7/10/11 原生单文件 Windows 自动更新关闭与恢复工具

▲ ~9/7d ★ 218 C++ 13d ago
RetroPortingToolKit / Retro-Launcher

RetComM Launcher — A Retro Compilation Manager - A frontend for updating, managing, and distributing static recompilations

▲ ~9/7d ★ 132 C++ 5d ago
aarvsn / Ryty

Tool for porting PlayStation 4 & 5 executables to Windows, MacOS and Linux

▲ ~9/7d ★ 119 C++ 1d ago
TeamDeckshark / bitedj

BiteDJ is an independent project based upon the free and open source Mixxx DJ software and is distributed under the GNU General Public License v2.0. Support requests regarding BiteDJ should be directed at its maintainers.

▲ ~9/7d ★ 113 C++ 15d ago
elforeign / nfs-most-wanted-mac

Need for Speed: Most Wanted (2005), native on Apple Silicon Macs by static recompilation. Bring your own PC game.

▲ ~9/7d ★ 113 C++ 1d ago
sonicfreak1337 / SARecomp

A fully playable, work-in-progress native Sonic Adventure port for Windows, Linux and Steam Deck. Powered by KatanaRecomp.

▲ ~9/7d ★ 103 C++ 6d ago
tarboh / S-MU2000

Yamaha MU2000 のソフトウェア音源。実機の firmware をそのまま走らせる VST3。非公式・ヤマハとは無関係

▲ ~9/7d ★ 99 C++ 3d ago
wivi514 / Dead_Rising_2_Case_West_Xenon_Recomp

Native PC port of the Xbox 360 XBLA game Dead Rising 2: Case West, by static recompilation. Windows and Linux, Vulkan, keyboard/mouse and controller. You supply your own copy of the game.

▲ ~9/7d ★ 97 C++ 5d ago

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