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Waffle565 / God-Of-War-Native-Port

A native PC port of God of War (PS2, NTSC-U SCUS-97399): the game's code is statically recompiled to C++, and the PS2 hardware it talked to is replaced by native code, not emulated.

β–² ~35/7d β˜… 38 C++ 6d ago
Adolanium / hermes-gadget-sdk

Build voice and text devices for your Hermes Agent, with ESP32 firmware, a Linux client, and a desktop simulator.

β–² ~30/7d β˜… 435 C++ today
tmcleroy / cps2recomp

CPS-2 Recomp: unofficial native PC ports of Capcom CPS-2 arcade games (Street Fighter Alpha 2, Super Puzzle Fighter II Turbo, Vampire Savior) via static recompilation, with training modes, in one launcher: macOS, Linux, Steam Deck, Windows. Requires your own ROM sets. Beta.

β–² ~24/7d β˜… 70 C++ today
oh-ashen-one / bully-remake

A 1:1 fan port of Bully: Scholarship Edition to Unreal Engine 5 β€” 1080p, 45 FPS, playable anywhere. Bring your own copy: 100% original code, zero game assets. Built with AI on a Mac in days. Talk to any NPC by voice; fight anyone. Not affiliated with Rockstar/Take-Two β€” buy the game, it rules.

β–² ~23/7d β˜… 55 C++ today
sebbbi / NoGraphicsAPI

Minimal graphics API. Built on top of latest Vulkan extensions. As close as possibly to my "No Graphics API" blog post and the SIGGRAPH talk.

β–² ~19/7d β˜… 1.7k C++ 1d ago
OpenXRay / xray-16

Improved version of the X-Ray Engine, the game engine used in the world-famous S.T.A.L.K.E.R. game series by GSC Game World. Join OpenXRay! ;)

β–² ~10/7d β˜… 3.6k C++ 5d ago
tbnobody / OpenDTU

Software for ESP32 to talk to Hoymiles/TSUN/Solenso Inverters

β–² ~4/7d β˜… 2.2k C++ 5d ago
babasha / OGSR-2

X-Ray engine for S.T.A.L.K.E.R.: Shadow of Chernobyl on Vulkan β€” PC, Nintendo Switch, Android, Linux. Successor of OGSR Engine.