USD BRep is a standalone C++ and Python library for NURBS-based boundary representation (BRep) solid modeling
A ultra-lightweight, high-performance Windows desktop and taskbar enhancement utility with a native C++ Windhawk mod and a standalone tray daemon.
Truly independent web browser
Burnout Revenge recompilation based on RexGlue + standalone Plume render
Bring native PS5 DualSense adaptive triggers, haptics & touchpad features to Flydigi APEX 4, APEX 5 & APEX 6 Pro on Windows. 215+ games, Standalone + Playnite.
KORG MS2000R hardware emulator (H8S/2350 + DSP56362): standalone and VST3. Bring your own firmware.
RenderDoc is a stand-alone graphics debugging tool.
A native C++ port of Gran Turismo 2 for Web, Steam Deck, MacOS, Windows PC, PCVR and Quest 3 Standalone VR
The Linux OpenXR streaming application to standalone headsets
Evil-M5Project is an innovative tool developed for ethical hacking and exploration of WiFi networks. It's compatible with Cardputer, Atoms3, Fire, core2. You can scan, monitor, and interact with WiFi networks in a controlled environment. This project is designed for educational purposes, aiding in understanding network security and vulnerabilities
An open-weight 11B model series for long-form and real-time video understanding
WinMerge is an Open Source differencing and merging tool for Windows. WinMerge can compare both folders and files, presenting differences in a visual text format that is easy to understand and handle.
Simple, secure & standards compliant web server for the most demanding of applications
RTAB-Map library and standalone application
A unified cross-platform AI client supporting seamless transitions between standard cloud APIs and on-device, offline execution of custom and uncensored language models.
7-Zip with support for Brotli, Fast-LZMA2, Lizard, LZ4, LZ5 and Zstandard
VGMTrans - a tool to convert proprietary, sequenced videogame music to industry-standard formats
Red Dead Repemption VR mod for Quest 3/Quest 3s Standalone
Linux plugin (VST3/LV2/standalone) that emulates the Hydrasynth Desktop by running its firmware
lightweight, standalone C++ inference engine for Google's Gemma models.
Graph database implementing the RDF and SPARQL standards. Very fast and scales to more than a trillion triples on a single commodity machine
Xbox Cloud Gaming (xCloud) client for the Nintendo Switch β standalone homebrew with native WebRTC streaming, hardware H.264 decoding and zero-copy GPU rendering
Fast and lightweight HTML/CSS rendering engine
`std::execution`, the standard C++ framework for asynchronous and parallel programming.
Open-source data modeling tool designed for PostgreSQL. No more typing DDL commands. Let pgModeler do the work for you!
Understand your Git history!
QtPass is a multi-platform GUI for pass, the standard unix password manager.
Learn how to connect your Flexispot (LoctekMotion) desk to the internet. This repository contains a collection of scripts to get your started, combined with research and instructions.
Ramulator 2.0 is a modern, modular, extensible, and fast cycle-accurate DRAM simulator. It provides support for agile implementation and evaluation of new memory system designs (e.g., new DRAM standards, emerging RowHammer mitigation techniques). Described in our IEEE CAL 2023 paper: https://arxiv.org/pdf/2308.11030.
IfcPlusPlus is an open source C++ class model, as well as a reader and writer for IFC files in STEP format. Features: Easy and efficient memory management using smart pointers. Parallel reader for very fast parsing on multi-core CPU's. Additionally, there's a simple IFC viewer application, using Qt and OpenSceneGraph. It can be used as starting point for all kinds of applications around the open building model standard IFC.
webgpu.h - C version of the JS API, for both native and Wasm. A multi-vendor standard between Dawn/Emdawnwebgpu and wgpu-native. Designed primarily for binding into higher-level languages.
Fast In-Memory Data Compression Algorithm (header-only C/C++) 540+MB/s compress, 3000+MB/s decompress, ratio% better than LZ4, Snappy, and Zstd@--1
PS4 Emulator for iOS & iPadOS (core with standalone app)
Enhancement layer for Native Instruments FM8. Supports the standalone, VST2, and VST3.
Standalone PS5 payload that automatically restores the system date and time using public NTP servers.
1:1 TR-8S Rhythm Performer Clone (ACB 808/909/707/727/606/CR-78 + FM + User Sampler, VST3/AU/Standalone)
A C++ standalone library for machine learning
The C++ Standard Library for Parallelism and Concurrency
Understand your Git history!
MaterialX is an open standard for the exchange of rich material and look-development content across applications and renderers.
A header-only C++ argument parser library. Supposed to be flexible and powerful, and attempts to be compatible with the functionality of the Python standard argparse library (though not necessarily the API).
The Domain-Correct Quantities and Units Library for C++ β full quantity kind safety, ISO 80000 compliant, C++29 standardization candidate.
A platform independent standalone library that plays Lottie Animation.
C++14 implementation of the TLS-1.3 standard
A collection of lock-free data structures written in standard C++11
Math Parser: Java, C#, C++, Kotlin, Android, and all .NET platforms (Nuget, Maven, CMake). Supports .NET Framework, .NET Core, .NET Standard, Xamarin, and more. Features: rich built-in library of math functions, operators, constants. Flexible in user-defined arguments, functions. Expressions provided as plain text. Easy to use. Well documented.
Freestanding fast input/output for C++20
A collection of 100+ projects in C++ and Python that implement various data structures and algorithms. The projects are organized by language and topic, and include detailed explanations and examples to help you understand how they work.
Rail vehicle dynamics in C++23: a source-available end-to-end computational platform. Runs fast and is validated against industry-standard commercial software. All first-party code and documentation written by AI/SI coding agents.
A standalone cost-scaling proxy for NVIDIA DLSS-NR featuring Matched Residual resolve, HDR preservation, and live INI hot-reloading.
Common FPS for PS5 v1.0.0 First public stable release. Universal real-time FPS overlay for PS4 and PS5 games on PS5. This release includes both a standalone ELF and an etaHEN plugin.
RUG β Rug Understands Grammar β is a C++98 parser generator and runtime library that compiles an ABNF grammar into a packed LALR(1) parsing table.
Yoga is an embeddable layout engine targeting web standards.
MSVC's implementation of the C++ Standard Library.
Matter (formerly Project CHIP) creates more connections between more objects, simplifying development for manufacturers and increasing compatibility for consumers, guided by the Connectivity Standards Alliance.
Compiler for multiple programming models (SYCL, C++ standard parallelism, HIP/CUDA) for CPUs and GPUs from all vendors: The independent, community-driven compiler for C++-based heterogeneous programming models. Lets applications adapt themselves to all the hardware in the system - even at runtime!