一款适用于央视网的网络视频流解析处理工具
An experimental (DRM-free) EPUB reader with a CREngine renderer and a Qt reading interface, with a focus on speed and an excellent user experience.
A modern replacement for Redis and Memcached
The ripgrep of AI context: a zero-dependency C++23 CLI + MCP server for coding agents. Find what you want without reading the repo, then check you built what you meant — blast radius, tests-to-run, quality deltas. Signatures at 74.7% fewer bytes than bodies; every guess labelled, every loss published. Paddle out with a map.
Speech Note Linux app. Note taking, reading and translating with offline Speech to Text, Text to Speech and Machine translation.
oneAPI Threading Building Blocks (oneTBB)
Reading, writing, and processing images in a wide variety of file formats, using a format-agnostic API, aimed at VFX applications.
LibRaw is a library for reading RAW files from digital cameras
Read the wired or wireless mbus protocol to acquire utility meter readings.
Efficient and parallel algorithms for point cloud registration [C++, Python]
inkMOD — open-source custom firmware for Xteink X4/X3 with FB2, FB2.ZIP, EPUB, Russian/Ukrainian localization, dictionaries and reading enhancements.
A General-purpose Task-parallel Programming System in C++
A permissively licensed C and C++ Task Scheduler for creating parallel programs. Requires C++11 support.
C++14 concurrent lock-free low-latency queue.
Library for reading and writing large multi-dimensional arrays.
U++ is a C++ cross-platform rapid application development framework focused on programmer's productivity. It includes a set of libraries (GUI, SQL, Network etc.), and integrated development environment (TheIDE).
C++11 thread-safe container for sharing data between threads (synchronized queue)
Nebula is an open-source and free-to-use modern C++ game engine.
Arduino library for reading NeuroSky EEG brainwave data.
Fast reading of delimited files
An implementation of Actor, Publish-Subscribe, and CSP models in one rather small C++ framework. With performance, quality, and stability proved by years in the production.
Fast multi-thread FEC simulator & library of efficient digital communication algorithms for SDR.
A modern, fast, lightweight thread pool library based on C++2x
An open-source implementation of library for reading CASC storages from Blizzard games since 2014
Performance-optimized fork of Snes9x v1.63 (upstream commit 7a8878f1): bit-exact against upstream, dual-core PPU rendering, +61% mean frame-time gain.
PE file parser in plain C++17 - reading exe headers byte by byte
Game UI in HTML/CSS for Unreal Engine, rendered off the game thread — RmlUi + QuickJS on a dedicated UI thread. Windows, macOS, Linux, Android and iOS.