A 2D horror-survival and escape game built from scratch in C++. Navigate unsettling levels, survive the glitches, and escape the nightmare. Features a custom C++ game core, robust asset management, and comprehensive system architecture documentation.
Godot Engine – Multi-platform 2D and 3D game engine
Native PC port (Linux/Windows) of inFAMOUS Second Son (PS4, CUSA00223) — in development, playable; runs your own game dump; no game or firmware files included. Motion sensor emulation. | Port nativo para PC de inFAMOUS Second Son (em desenvolvimento) — usa o seu próprio dump.
Dear ImGui: Bloat-free Graphical User interface for C++ with minimal dependencies
A high performance, editable terrain system for Godot 4.
Cross-platform, customizable ML solutions for live and streaming media.
WipEout Omega Collection (PS4) native PC port for Windows: original x86-64 code on the CPU, PS4 runtime, shadPS4 Vulkan video core. Early development. No game files included.
An open-source user mode debugger for Windows. Optimized for reverse engineering and malware analysis.
🍃 Organic Maps is a free Android & iOS offline maps app for more than 6M travelers, tourists, hikers, and cyclists. It uses crowd-sourced OpenStreetMap data and is developed with love by the community. No ads, no tracking, no data collection, no crapware. Please donate to support the development!
A framework for building native applications using React
Flax Engine – multi-platform 3D game engine
LÖVE is an awesome 2D game framework for Lua.
Frame profiler
Play The Return of the King (PC and Xbox) and The Two Towers (Xbox) on a modern PC
Wii and GameCube favourites running natively on the AYN Thor, with a DS-style second screen. In development; bring your own discs.
Flexible level editor
UPBGE, the best integrated game engine in Blender
Open CASCADE Technology (OCCT) is an open-source software development platform for 3D CAD, CAM, CAE.
Cocos simplifies game creation and distribution with Cocos Creator, a free, open-source, cross-platform game engine. Empowering millions of developers to create high-performance, engaging 2D/3D games and instant web entertainment.
Programmable, verifiable execution on Xbox Series X Developer Mode, with agent-native workflows, XVM, CPU/GPU runtimes and evidence-bound execution.
Gaming meets modern C++ - a fast and reliable entity component system (ECS) and much more
Space exploration, trading, and combat game.
Reverse engineering, documentation, and experimental firmware development for the original Polyend Tracker.
Bullet Physics SDK: real-time collision detection and multi-physics simulation for VR, games, visual effects, robotics, machine learning etc.
Open 3D Engine (O3DE) is an Apache 2.0-licensed multi-platform 3D engine that enables developers and content creators to build AAA games, cinema-quality 3D worlds, and high-fidelity simulations without any fees or commercial obligations.
Modern software development for embedded systems
The Order: 1886 rodando nativo no Windows 10/11: câmera cinematográfica original do PS4, NVIDIA DLSS, até 120 FPS, 23 idiomas e um launcher próprio.
Game engine for 2D and 3D projects with entity component system (ECS) and data-oriented design
A game engine for rapid development across devices, featuring a built-in Web IDE with intuitive toolchain.
Defold is a completely free to use game engine for development of desktop, console, mobile and web games.
Reliable & unreliable messages over UDP. Robust message fragmentation & reassembly. P2P networking / NAT traversal. Encryption.
Redot Engine – Multi-platform 2D and 3D game engine
Project Orion - Co-op Action Roguelike in Unreal Engine C++
rAthena is an open-source cross-platform MMORPG server.
This is an active mirror of the KiCad development branch, which is hosted at GitLab (updated every time something is pushed). Pull requests on GitHub are not accepted or watched.
Cross-Platform Level Editor
DOSBox Staging is a modern continuation of DOSBox with advanced features and current development practices.
Main development repository for Rigs of Rods soft-body physics simulator
A multi core friendly rigid body physics and collision detection library. Written in C++. Suitable for games and VR applications. Used by Horizon Forbidden West and Death Stranding 2.
Public development project of the LAMMPS MD software package
OpenFOAM Foundation development repository
Multiplayer top-down shooter made from scratch in C++. Web version: https://play.hypersomnia.io Made in 🇵🇱
The official Open-Asset-Importer-Library Repository. Loads 40+ 3D-file-formats into one unified and clean data structure.
Dust3D is a cross-platform 3D modeling software that makes it easy to create low poly 3D models for video games, 3D printing, and more.
fheroes2 is a recreation of Heroes of Might and Magic II game engine
A complete and cross-platform game engine designed for flexibility, performance and fast iteration.
Esoterica Engine
The development repository for the deal.II finite element library
Rednex Game Boy Development System - An assembly toolchain for the Nintendo Game Boy and Game Boy Color
A powerful automotive ECU development tool. UDS, CAN-TP, DOIP, LIN , Script(TS) like CAPL, HIL Test
Unreal Engine Vibe Coding tool
Cooperative multiplayer mod for GTA:SA (in active development)
3D C++ Game Engine - yet another open source game engine
《金庸群侠传》c++复刻版,已完工
Community effort to maintain and improve Jedi Academy (SP & MP) + Jedi Outcast (SP only) released by Raven Software
openblack is an open-source game engine that supports playing Black & White (2001).
Open-source C++ game engine with Lua for 2D and 3D games across mobile, desktop, WebAssembly, and Xbox (UWP).
This is the development tree. Production downloads are at:
RPG Maker 2000/2003 and EasyRPG games interpreter
OpenHantek6022 is a DSO software for Hantek USB digital signal oscilloscopes 6022BE / BL. Development OS is Debian Linux, but the program also works on FreeBSD, MacOS, RaspberryPi and Windows. No support for non-Linux related issues unless a volunteer steps in!