Project Maya - run GLM-5.3-Flash (321B MoE) and DeepSeek-V4.1-Flash-1017 (748B MoE) privately on your own GPU(s), from one card to 16, NVIDIA or AMD, Linux or Windows. Engine, server, dashboard, OpenAI- and Anthropic-compatible API, quant tools.
A local inference engine for Apple silicon, built around the model.
Experimental DLSS Multi Frame Generation controls for any supported MFG title on RTX 40 series GPUs
Run large AI models on your own PC: Qwen3.8-Flash-Next on Strata's engine, and GLM 5.3 Flash, DeepSeek V4 Flash, LFM2.5, Qwen3.6, Ornith 1.5, Gemma 4, Tiel Coder and MiniCPM-V on a second engine written for PolyStrata. One-click install for Windows and Linux, OpenAI/Anthropic API on localhost.
Xolotl (formerly Strata-DSV4.1): DeepSeek-V4.1-Flash, all 552B, on one gaming PC (RTX 4090 + 90 GB RAM) at ~27 tok/s, plus GLM-5.3-Flash, Qwen3.8-Flash-Next and Qwen3.8-27B. A heavily extended fork of Strata: MoE experts tiered across VRAM, pinned RAM and NVMe; OpenAI + Anthropic API.
Pi-hole-class DNS ad-blocker on a $2 ESP32-C3 (no PSRAM): 537k domains as 40-bit FNV-1a hashes in flash, binary-searched. UDP DNS sinkhole + web dashboard. https://youtube.com/shorts/RaxszOUMi8E?feature=share
The ultimate Geometry Dash modding framework
Crash Team Racing: Nitro-Fueled (PS4) running natively on Windows 10/11. Windows fork of SacredFire, built on bbport and shadPS4. No game files included.
MobiInfer runs 35B-A3B-class MoE models fully on-device on the Qualcomm Hexagon NPU, streaming experts from flash with lookahead scheduling (LES) and DSpark speculation.
The Open Source Strix Halo AI engine. Qwen 3.8 Flash Next Q4_K_XL: 1,801.01 pp, 73.17 tg single user, 194.37 tok/s 8 users; Qwen 3.8 27B Q4_K_XL: 656.33pp, 70.56tg tok/s single user with DFlash2
Local inference engine for Qwen3.8-Flash-Next on NVIDIA Blackwell
Native PC port of Super Smash Bros. Brawl (static recompilation): 4K, widescreen, gamepads, and Wii SD mods (Project+, Project+Ex, REX, Brawl Minus, Legacy XP). Bring your own disc.
FlashRT is a high-performance realtime inference engine for small-batch, latency-sensitive AI workloads. The flagship integration is production VLA control for Pi0, Pi0.5, GROOT N1.6, and Pi0-FAST. Also support llm e.g, qwen3.6-27B
Cross-platform GUI proxy utility (Empowered by sing-box)
Powerful yet simple to use screenshot software :desktop_computer: :camera_flash:
Strata minus the bullshit. clone, rsync to prod, compile and go
Optimization mod for Geometry Dash
Crash of the Titans (Xbox 360) statically recompiled for Windows: DLSS/FSR, PC controls, PT-BR, subtitles, mods. Bring your own copy of the game.
SPlisHSPlasH is an open-source library for the physically-based simulation of fluids.
LLM speculative inference server for heterogeneous hardware & consumer GPUs
A 1:1 fan port of Bully: Scholarship Edition to Unreal Engine 5 — 1080p, 45 FPS, playable anywhere. Bring your own copy: 100% original code, zero game assets. Built with AI on a Mac in days. Talk to any NPC by voice; fight anyone. Not affiliated with Rockstar/Take-Two — buy the game, it rules.
基于 subconverter 演进的多客户端订阅转换后端,重点增强 Mihomo Provider、远程资源、安全与多平台部署。
ESP32-S3 A2-Full NAM pedalboard with direct SD-card NAM loading and a Gea-compiled native frontend
A smashin' port for PC, Mac, and Linux!
C++/CUDA single-GPU inference engine for Qwen3.8 (incl. Qwen3.8-Flash-Next with offloaded experts) on the RTX 5090; grew from NInfer
An inference framework customized for AI MAX 395, compatible with both Linux and Windows, and supports deploying only qwen3.8-flash-next. This project is for reference and learning purposes only. 为AI MAX 395定制的推理框架,Linux和Windows通用,只能部署qwen3.8-flash-next。本项目仅供参考学习使用。
Offline documentation browser. Your personal reference library, searchable in an instant.
Tesla Mod — Flipper Zero & ESP32. Nag killer, FSD region unlock, track mode, BMS dashboard, blind spot alert, high beam strobe, CAN capture, steering mode + more. Works via OBD-II or X179 connector.
Bash's powerful command line editing in cmd.exe
LLM inference engine written from scratch in HIP for AMD Strix Halo (gfx1151) and Qwen3.8-Flash-Next - ~50 tokens/s out to 492k context
A native PC recompilation project for the Crash Titans era.
SRS is a simple, high-performance, AI-driven real-time media server supporting RTMP, WebRTC, HLS, HTTP-FLV, HTTP-TS, SRT, MPEG-DASH, and GB28181, with codec support for H.264, H.265, AV1, VP9, AAC, Opus, and G.711.
将你的创意随心所欲地书写在屏幕的任意角落。智绘教Inkeys 拥有丝滑流畅的高性能画笔、丰富强大的功能,以及众多贴心小设计,全面提升你的效率与使用体验。 | Unleash your creativity by writing anywhere on your screen with ease. Inkeys brings you ultra-smooth, high-performance brushes, a powerful array of features, and numerous thoughtful design touches to elevate your efficiency and user experience.
Strata fork: Qwen3.8-Flash-Next 125B MoE in NVFP4 on one RTX 20-50 card (12 GB+) and 64 GB of RAM or more. Setup installs our GPTQ quants (huihui abliterated, OrcaRouter) from Hugging Face. CPU experts on AVX-512 or AVX2 (+AVX-VNNI), all experts in RAM from 92 GB, a low-RAM mode below, vision, W4A8 prompts. Windows / CUDA 13.
Windows screenshot, annotation, offline OCR, clipboard history, GIF and screen recording.
OpenVR Advanced Settings Dashboard Overlay
Open-source ESP32 educational game console firmware — 40 games, two-player play over BLE, CYD touchscreen, browser flasher, no telemetry https://hackaday.io/project/206948-braino-a-40-game-learning-console-on-a-cyd
Optimized implementation for color-icon-matrix barcodes
Portable Executable reversing tool with a friendly GUI
Open source patternmaking software to democratize fashion.
KytyPS5-based PS5 emulator with extra compatibility/HLE work. Experimental crash/boot-reach improvements — not a playability claim.
Unofficial Road Rash 64 PC recompilation with 60 FPS presentation, MAX LOD, widescreen, custom music and experimental multiplayer. Requires your own ROM.
llama.cpp optimized for NVIDIA Tesla V100 (SM70): Qwen3.8-Flash-Next with MTP (prefill 3402 tok/s at 200K context on 6x V100-16GB; also runs on 2x V100-16GB) and Qwen3.8-27B with DFlash2 (decode up to 220 tok/s); 2-6 GPUs, 262K-512K context, multimodal, concurrent serving, built-in web UI.
A fast aligner for long DNA and RNA reads.
Haiku native PowerPC and Hobbit BeBox Emulator
An unofficial port of Crash Mind Over Mutant (Xbox 360) into a Native PC Game
Intel® Performance Counter Monitor (Intel® PCM)
Super Smash Bros. Melee for Windows as a true Source Port: the game compiled natively from its decompiled C source, no emulation, with unlocked FPS and Slippi rollback online. A Static Recomp of the original code is included as a second engine. Beta. Bring your own NTSC 1.02 ISO.
Firebase SDK for Apple App Development
A fast high-compression read-only file system for Linux, FreeBSD, macOS and Windows
An open source flash player implementation
Orchestrator: Unleashing Creativity with Visual Scripting
A fast & nimble SPV Server for BCH, BTC, and LTC
manga reader for psp
A custom inference engine tuned for Qwen4 architecture. Currently runs Qwen3.8-Flash-Next at 15+ tok/s on 16GB of VRAM and 30 GB of RAM
GD! lazer: an osu!lazer-style menu overhaul for Geometry Dash (Geode mod)
Native C++ recompilation of The Binding of Isaac (Flash) — 60 fps, 1080p, Windows/Linux/Switch. Requires the original game from Steam
KLBQ · 安卓绘制内核 C/C++ 入门路线拆解 新手学习教程 基础 C/C++ 与安卓原生开发的学习教程。仓库里的内存读取、图形覆盖层等代码
Keyboard-first presentation editor and presenter for Omarchy
Dashlaunch addon to allow wired Xbox One/Series controllers directly with no dongles.