Free, open-source file converter. Convert 255 formats offline by drag & drop — images, PDF, Word, Excel, PowerPoint, HWP/HWPX, video, audio, e-books and archives. No upload, no Office needed.
MIT-licensed, COM-free .NET libraries for creating, reading, editing, converting, rendering, and extracting Office, PDF, email, OneNote, and text formats.
Classic Windows 95, 98, Me, 2000, XP, Vista taskbar for modern versions of Windows
Polly is a .NET resilience and transient-fault-handling library that allows developers to express policies such as Retry, Circuit Breaker, Timeout, Bulkhead Isolation, and Fallback in a fluent and thread-safe manner. From version 6.0.1, Polly targets .NET Standard 1.1 and 2.0+.
OpenDeepWiki is the open-source version of the DeepWiki project, aiming to provide a powerful knowledge management and collaboration platform. The project is mainly developed using C# and TypeScript, supporting modular design, and is easy to expand and customize.
FileFlipper — Quick Edit for Mac & Windows. One-click Markdown: turn Word, PDF, PowerPoint and Excel into clean Markdown that AI reads with fewer tokens. Plus Shift-drag conversion in Finder and File Explorer: JPG, PNG, PDF, HEIC, MP4, crop, OCR. 100% on-device, free and open source. Mac 和 Windows 都能用,一键转 Markdown。
Pure C# 3D real time physics simulation library, now with a higher version number.
This repository is for active development of the Azure SDK for .NET. For consumers of the SDK we recommend visiting our public developer docs at https://learn.microsoft.com/dotnet/azure/ or our versioned developer docs at https://azure.github.io/azure-sdk-for-net.
A library to support tests with throwaway instances of Docker containers for all compatible .NET Standard versions.
Provides a set of libraries which add service API versioning to ASP.NET Core Minimal APIs, Controllers, gRPC, OData, and Web API (Classic).
.NET version of the Playwright testing and automation library.
iText for .NET is the .NET version of the iText library, formerly known as iTextSharp, which it replaces. iText represents the next level of SDKs for developers that want to take advantage of the benefits PDF can bring. Equipped with a better document engine, high and low-level programming capabilities and the ability to create, edit and enha
MSLA/DLP, file analysis, calibration, repair, conversion and manipulation
🏷 Minimalist .NET packages, developed by humans, for versioning software or content using Git tags.
A guided tool will be provided to enable the controlled clean up of a system such that only the desired versions of the Runtime and SDKs remain.
Manage Godot versions and addons from the command line on Windows, macOS, and Linux.
A .NET FFMpeg/FFProbe wrapper for easily integrating media analysis and conversion into your C# applications
Stamp your assemblies, packages and more with a unique version generated from a single, simple version.json file and include git commit IDs for non-official builds.
Unity plugin which resolves Android & iOS dependencies and performs version management
DryIoc is fast, small, full-featured IoC Container for .NET
.NET version of Pact. Enables consumer driven contract testing, providing a mock service and DSL for the consumer project, and interaction playback and verification for the service provider project.
iTextSharp.LGPLv2.Core is an unofficial port of the last LGPL version of the iTextSharp (V4.1.6) to .NET Core
An improved and personalized version of TJAPlayer3-Develop-Rewrite, .tja chart player axed on entertainment and creativity.
This repository holds the third generation of the Mixed Reality Toolkit for Unity. The latest version of the MRTK can be found here.
CycloneDX CLI tool for SBOM analysis, merging, diffs and format conversions.
Fast image encoding / decoding plugins for Unity
Multiplayer version of the great game GranTurismo 2
Visual MapleStory WZ workbench for editing, bulk search, auditing, repair, version-to-version porting, composition, and backup-first verified saves.
From git log to SemVer in no time
Unity package for versions 2022.3 and Unity 6 and above. Adds support to render volumetric lighting for both the main and additional lights in URP. Compatible with URP render graph in Unity 6 and above.
Miku is an open-source material conversion pipeline that translates Blender 5.2 Shader Nodes into editable Unity 6 URP Shader Graph assets. Through its target-neutral MaterialIR 2.0 representation and deterministic .mikubundle workflow, Miku preserves material semantics, texture intent, and structured diagnostics across DCC and game-engine boundary