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dotnet / yarp

A toolkit for developing high-performance HTTP reverse proxy applications.

โ˜… 9.6k C# 1d ago
SteamRE / SteamKit

SteamKit2 is a .NET library designed to interoperate with Valve's Steam network. It aims to provide a simple, yet extensible, interface to perform various actions on the network.

โ˜… 3.2k C# 1d ago
SamboyCoding / Cpp2IL

Work-in-progress tool to reverse unity's IL2CPP toolchain.

โ˜… 3.0k C# ๐Ÿ”ฅ 1mo ago
ErikEJ / EFCorePowerTools

Entity Framework Core Power Tools - reverse engineering, migrations and model visualization in Visual Studio & CLI

โ˜… 2.5k C# today
microsoft / mcp-gateway

MCP Gateway is a reverse proxy and management layer for MCP servers, enabling scalable, session-aware stateful routing and lifecycle management of MCP servers in Kubernetes environments.

โ˜… 889 C# 4d ago
MikuLeaks / MikuSB

Open-source C#/.NET research server emulator for local protocol and networking experimentation.

โ˜… 789 C# 1mo ago
ReversePOCO / EntityFramework-Reverse-POCO-Code-First-Generator

EntityFramework Reverse POCO Code First Generator - Beautifully generated code that is fully customisable. This generator creates code as if you reverse engineered a database and lovingly created the code by hand. It is free to academics, commercial use requires a paid licence. Obtain your licence from:

โ˜… 714 C# 6d ago
aethai / ro3emu-server

Open-source Ragnarok Online 3 (RO3) PC server emulator in C# / .NET 10. Client-documented protocol, multiplayer systems, tools and research.

โ˜… 74 C# today
zilewang7 / FH6RareCarShop

Forza Horizon 6 multi-activity rare car shop selector and rebuy interaction recovery tool

โ˜… 53 C# 11d ago
nautilusbits / mdk-sdl

Port of MDK (Shiny Entertainment, 1997) to C# and SDL3, based on reverse engineering: stereo 3D, VR viewer (Cardboard) on Android and desktop, gamepads - work in progress

โ˜… 47 C# today
dawwinci / agile-net-devirtualizer

Generic devirtualizer for Agile.NET (SecureTeam/CodeVeil) VM-based method protection โ€” reconstructs CIL by reverse-engineering the runtime DLL structurally, no hardcoded per-build opcode tables.