One framework for creating powerful cross-platform games.
A high-performance C# based Archetype & Chunks Entity Component System (ECS) with optional multithreading.
A game framework written with osu! in mind.
A small C# game framework
High-performance C# ECS
A modular, extensible 2D game framework for .NET.
Production-ready modular Unity framework: UE-inspired Gameplay Ability System, zero-GC core, HybridCLR hot-update, Luban config pipeline, data-driven build & atlas workflows. DI-friendly, deterministic, cross-platform, CI-ready. 生产级模块化 Unity 框架:类虚幻引擎 GAS 玩法能力系统 · 零 GC 核心 · HybridCLR 热更新 · Luban 配置管线 · 数据驱动构建与图集工作流。DI 友好 · 确定性构建 · 跨平台 · CI 就绪。