Compile C# and .NET CIL to small standalone Wasm with WASI (AOT with built-in Runtime and Precise GC)
Cross-platform .NET assembly browser and decompiler that turns compiled assemblies back into readable C#.
Work-in-progress tool that reverses Unity's IL2CPP build output back into managed .NET DLLs.
Source 2 Viewer is an all-in-one tool to browse VPK archives, view, extract, and decompile Source 2 assets, including maps, models, materials, textures, sounds, and more.
Figma-to-Engine UI Pipeline: Figma Auto-Layout β Unity UI Toolkit (UMG & Godot on roadmap) via WebSocket hot-reload and an IR layout compiler
Native recompilations of Neversoft's PlayStation Spider-Man games, built with RecompOne. Games are siloed; only the recompiler and runtime are shared.
Reko is a binary decompiler.
PSX Static Recompiler and Runtime, Not Affiliated With Sony or PlayStation
The core compiler and engine-agnostic components for Yarn Spinner, the friendly dialogue tool.
An implementation of StyleCop rules using the .NET Compiler Platform
PeachPie - the PHP compiler and runtime for .NET and .NET Core
A Java Virtual Machine and Bytecode-to-IL Converter for .NET
Fast Compiler for C# Expression Trees and the lightweight LightExpression alternative. Diagnostic and code generation tools for the expressions.
Open-source C# and Visual Basic compilers with APIs for analyzing and transforming .NET source code.
ILGPU JIT Compiler for high-performance .Net GPU programs
The C# to Lua compiler