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luolangaga / tubatools

这是图吧工具箱基于 WinUI 3 全新重构的版本,一款由社区驱动、深度契合 Windows 11 设计美学的现代化工具箱。它不仅确保你始终使用最新版本的工具,还集成了更加丰富的实用功能,更可满足高度自定义的个性化需求。

▲ ~159/7d ★ 5.7k C# 🔥 2d ago
utajum / g-helper-linux

Forget Armoury Crate and Windows. This unofficial Linux port of G-Helper turns your ASUS ROG, TUF, Flow, Z13, Ally, Zenbook, Vivobook or ProArt into a power user's dream. Fan curves, AURA RGB, MUX, battery limits, GPU mode. No bloat. No telemetry. And much more.

▲ ~12/7d ★ 528 C# 1d ago
PXDiv / Div-Acer-Manager-Max

Div Acer Manager Max is a Linux GUI for Acer laptops using Linuwu Sense drivers. It replicates NitroSense functionality with fan control, performance modes, battery limiter, and more. Built with Avalonia, it offers a clean, easy-to-use interface for managing system performance and cooling.

▲ ~7/7d ★ 749 C# 1mo ago
bUnit-dev / bUnit

bUnit is a testing library for Blazor components that make tests look, feel, and runs like regular unit tests. bUnit makes it easy to render and control a component under test’s life-cycle, pass parameter and inject services into it, trigger event handlers, and verify the rendered markup from the component using a built-in semantic HTML comparer.

▲ ~2/7d ★ 1.3k C# 2d ago
BUNNY-19C / DLSSG-30s-manager

RTX 30 系 DLSS 帧生成管理器:按游戏部署 dlssg_for_sm86,一键恢复,自动检测内核级反作弊 | DLSS frame generation manager for RTX 30 series: per-game deployment of dlssg_for_sm86, one-click restore, kernel-level anti-cheat detection

▲ ~2/7d ★ 46 C# 6d ago
GenshinmasterJinHang / Miku-Material-Converter-Blender-to-Unity-

Miku is an open-source material conversion pipeline that translates Blender 5.2 Shader Nodes into editable Unity 6 URP Shader Graph assets. Through its target-neutral MaterialIR 2.0 representation and deterministic .mikubundle workflow, Miku preserves material semantics, texture intent, and structured diagnostics across DCC and game-engine boundary