One framework for creating powerful cross-platform games.
Multi-functional shader for the Particle System that supports Universal Render Pipeline (URP) of Unity.
An Open Source C# 3D Game Engine under MIT license, inspired by Unity and featuring a complete editor
SkiaSharp is a cross-platform 2D graphics API for .NET platforms based on Google's Skia Graphics Library. It provides a comprehensive 2D API that can be used across mobile, server and desktop models to render images.
Unity Graphics - Including Scriptable Render Pipeline
A modern, cross-platform, 2D Graphics library for .NET
PixiEditor is a Universal Editor for all your 2D needs
TiXL is an open source software to create realtime motion graphics.
A small C# game framework
My custom made engine based on the great Raylib Framework. Main focus is being performant and only using draw functions instead of textures.
Cross-platform 2D game engine focused on ultimate productivity built in .NET
The Open Toolkit library is a fast, low-level C# wrapper for OpenGL, OpenAL & OpenCL. It also includes windowing, mouse, keyboard and joystick input and a robust and fast math library, giving you everything you need to write your own renderer or game engine. OpenTK can be used standalone or inside a GUI on Windows, Linux, Mac.
Simple, cross-platform chart library for .NET
A multi-platform data driven 2D diagram editor.
The high-speed OpenGL, OpenCL, OpenAL, OpenXR, GLFW, SDL, Vulkan, Assimp, WebGPU, and DirectX bindings library your mother warned you about.
一键为支持DLSS的游戏开启多帧生成和DLSS5,支持RTX20/30/40系显卡/Enable multi-frame generation and DLSS 5 for DLSS-supported games with a single click, compatible with RTX 20/30/40 series graphics cards.
An SVG rendering library.