whompay / inFAMOUSreborn
git clone https://github.com/whompay/inFAMOUSreborn.git
1.0 · 2d ago
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Star history starts 2026-10-20; the chart appears after the second daily snapshot.
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Created2026-10-18 (2d ago)
Last pushtoday
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README excerpt
# inFamous PC An unofficial native Windows port of **inFamous** (PlayStation 3, 2009, European release `BCES00220`). The game's PowerPC (PPU) and SPU code is statically recompiled to x86-64 C/C++ with ps3recomp, so it runs as a normal Windows program rather than under an emulator. **This repository contains no game code or data.** You build the game yourself, on your own PC, from your own copy of the game. ## Easy install Download **inFamous Setup.exe** from the latest release, run it, choose your `.iso` (an encrypted image works with its `.dkey` next to it) or your game folder (the one with `PS3_GAME` in it), pick an install location and press **Install**. Setup checks for Python and the C++ build tools and offers to install them, copies the game out of the disc image, regenerates the recompiled code from your copy, builds it and adds an inFamous shortcut. Running Setup again on the same folder updates or repairs the install and only redoes what changed. ## Updating When a new version is published here, players update in place instead of reinstalling: **Update now** in Setup (it finds the existing install), the **Update inFamous** shortcut in the Start menu, or `Update inFamous.cmd` in the install folder. The updater compares every file with this repository, downloads only what changed, regenerates the game code only if the port's patches changed, and recompiles only the affected parts. Installs made with an older Setup need one run of the new Setup on the same folder first. ## Requirements - Your own inFamous disc dump, European release (`BCES00220`). - Windows 10 or 11 (64-bit) and a GPU with Direct3D 12 support. - A CPU with SSE4.1 (2008 or newer). On CPUs without AVX2 (Intel before 2013, Pentium/Celeron without AVX, AMD before 2015) Setup builds a slower compatibility version automatically. On PCs with 16 or fewer CPU threads the game uses fewer threads and less CPU (tested down to 4 threads). - Python 3.10+ with "Add python.exe to PATH" ticked. - Visual Studio 2022 Build Tools with the **Desktop development with C++** workload and the **C++ Clang Compiler for Windows** component. - RPCS3, only if your `PS3_GAME\USRDIR` has `EBOOT.BIN` but no decrypted `EBOOT.elf`. Setup uses it to decrypt the executable. - About 10 GB of free disk space and 16 GB of RAM. ## Building manually [code] `infamous-installer doctor` checks the requirements only. Finished steps are skipped when you run it again, so an interrupted install continues where it stopped. See installer/README.md for every step and the maintainer commands. ## Playing Run **Play inFamous** (or the inFamous shortcut Setup made). Controllers work as on the console, and keyboard and mouse are supported. F10 opens the settings menu for vsync, frame cap, resolution and more (saved to `settings.ini`). ## How it works | Path | Contents | |---|---| | `ps3recomp` | The recompiler toolkit and runtime: PPU and SPU lifters, HLE system libraries, RSX on Direct3D 12, audio and input | | `infamous