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BagasRizkyHarySaputra / MLBB-waydroid-LinuxCloudMLBB

git clone https://github.com/BagasRizkyHarySaputra/MLBB-waydroid-LinuxCloudMLBB.git v1.0.0 Β· 22d ago

Play Mobile Legends: Bang Bang (MLBB) on Linux via Waydroid β€” and stream it to your Android phone as cloud gaming (Sunshine + Artemis/Moonlight). Working multi-touch, Intel VAAPI encoding, one-command launcher.

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LanguageShell
LicenseMIT
Created2026-09-28 (22d ago)
Last push22d ago
Watchers1
OwnerUser

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README excerpt
# mlbb-waydroid
Run **Mobile Legends: Bang Bang (MLBB)** on Linux via Waydroid β€” and optionally stream it to your Android phone so the laptop does the heavy lifting and the phone stays cool.
> **BAN RISK β€” READ THIS FIRST**
>
> MLBB's anti-cheat (Moonton) is not rejected by this setup today, and the game is
> playable in real matches. **However, server-side detection can happen at any time.**
> Running a mobile game inside an emulation/translation layer is a pattern anti-cheat
> vendors actively look for. **Use a secondary account. Do not use your main account.**
> You accept this risk entirely on your own.
---
## Table of contents
- What this is
- Architecture
- Features
- Requirements
- Quick start
- Usage β€” the `mlbb` command
- How it works
- Troubleshooting
- Streaming to your phone
- Performance tuning
- FAQ
- Documentation
- Credits
- License
---
## What this is
A collection of scripts and configs that turn a Linux desktop into an MLBB machine:
1. **Local play** β€” Waydroid (Android 13 / LineageOS 20 in an LXC container) runs the
 arm64 build of MLBB using Intel's `libhoudini` ARM translation layer.
2. **Cloud-gaming mode** β€” Sunshine encodes the
 screen and your phone runs Artemis
 (a Moonlight fork) to display it. The phone only decodes video β€” it never renders the
 game, so it stays cool and battery-friendly.
It was developed and tested on **Kali GNU/Linux Rolling + Hyprland (Wayland)** with an
Intel i5-13420H (Intel UHD iGPU) + NVIDIA RTX 2050, but the Waydroid gameplay part is
distro-agnostic. The Wayland-specific fixes (multi-touch, `wlr` capture) are documented
so X11 users know what does and does not apply.
---
## Architecture
 [code] 
---
## Features
- **One-command launcher** (`mlbb`) that brings up Waydroid, the Android UI, MLBB,
 and Sunshine together β€” and tears them down cleanly.
- **Working multi-touch** β€” the joystick no longer releases when you tap a skill.
 This is the single most important fix in this repo; see
 docs/CONTROLS.md.
- **Persistent NAT** β€” Android gets internet automatically when the container starts,
 handled by a udev rule (not a fragile systemd `.path` unit).
- **Thermal / performance profiles** (`cpu-profile`, `gpu-tune.sh`) to keep an
 Intel laptop from throttling at 90 Β°C while gaming.
- **Sunshine auto-config** for Intel VAAPI encoding β€” no NVIDIA driver upgrade required.
- **Latency tooling** (`mlbb latency`) for WiFi power-save, jitter and bitrate advice.
- **Reset script** (`wd-reset.sh`) that untangles every known Waydroid stuck state.
---
## Requirements
**Required**
| Component | Notes |
|---|---|
| Linux with `binder` support | Kernel module `binder_linux` (most distros ship it) |
| Waydroid | `apt install waydroid lxc` |
| `adb` (Android platform-tools) | For installing/controlling apps |
| `iptables` | For the container NAT |
| Python 3 | Waydroid's own tooling |
**For the streaming part**
| Component | Notes |
|---|---|
| Sunshine | Host encoder. `.deb`, Flatpak or AppImage |
| Artemis | Clien