Open-source AI interfaces built with Claude (Fable 5) including hero sections, GLSL shaders, design systems, animations, 3D components and and landing pages, in React, Tailwind, and Three.js. Plug them into your AI agent and ship faster.
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Godot template and component-based framework for 2D games.
AniList client for Android
Real-time, photoreal shallow water in a single HTML file. WebGL2, no libraries, no build step.
Advanced viewer implementing several rendering methods for 3D gaussians using Vulkan API
Yet Another Vulkan Engine
A fully procedural first-person jungle in Three.js. Zero external art assets - every texture, mesh and sound generated in code.
Liquid glass components for React
Fully procedural cinematic ocean and extreme weather simulation in the browser. Multi-cascade FFT waves, volumetric clouds, hurricanes and tsunamis - every pixel generated on the GPU at runtime, zero external assets. Three.js / WebGL2 / GLSL3.
Translate Metal shaders to Vulkan, also a Metal Device API backed by Vulkan
The biggest open-source home for shaders on the web.
Explore liquid-glass chat UIs with animated portraits, interactive stories, and floating composers.
Real-time holographic cloth design tool. Drape posters and graphics on simulated fabric β iridescent foil shader, Verlet cloth physics, macro depth of field, film grain, bump maps, and transparent PNG export. Built with Three.js (WebGL 2), React, and DialKit. Physics and shaders written from scratch.
Beautiful shader components, built on vgpu and TypeGPU. 100% Free, Zero config, one command setup.
OptiFine-format shader packs, on Minecraft's native Vulkan renderer
Responsive AI presence orbs for SwiftUI. Metal glass shaders with states, voice and typing signals.
A web tool that utilizes shaders and the Gyroscope API to display the iPhone Duo folding animation on regular iPhones.
Godot shaders for accurate PSX rendering
A 3D sandcastle simulator that runs entirely on the GPU. No engine, no libraries, no asset files, no build step. Built in one prompt with Claude Code.
RobloxShadeHost 2026: Enhance Roblox Graphics with ReShade Presets
Aurora Shaders: a shader pack for Hytale - soft shadows, volumetric clouds, light shafts, reflective water, ray-traced bounce light - with an in-game options menu and a one-click installer.
A Studio Ghibli / Makoto Shinkai style cycling game in Three.js. Toon-shaded Japanese countryside with four times of day - every mesh, texture and sound generated in code.
Universal post-processing without injection. Previously named RobloxShadeHost.
Native static C/C++ recompilation of Resident Evil Gaiden (GBC) for PC with True Widescreen, 2D Dynamic Lighting, Retro Horror Shaders, and HD Texture Pack support
A real-time spectral ocean and tropical island in Three.js, WebGPU and TSL: FFT waves, water optics, shore break, foam, caustics, buoyancy, wakes, underwater transitions and a volumetric sky, with a WebGL2 fallback.
Custom VA-API video driver for AMD BC-250, using Vulkan RDNA 2 compute shaders to enable H.264 hardware-accelerated encoding.
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SwiftUI + Metal surfaces that react to device tilt. Swift package, MIT, no dependencies.
ROCKNIXDS: Anbernic RG DS on ROCKNIX. DraStic at 2x full speed straight to both panels (libdsflip) with shaders, mic and RetroAchievements, and a DSi-style dual-screen EmulationStation theme
Physics-informed handheld display shaders, target profiles, and reproducible validation for RetroArch.
A first-person walk up a dry wash between red rock buttes in Sedona at golden hour. Every mesh, texture and sound generated procedurally in code β zero external assets.
Gemini 4 Argon game showcase - Built with Three.js, custom GLSL shaders, and spatial Web Audio β featuring Argon Tennis, Argon Airspace, Grand Theft Argon, Argon Valley, Argon Towers, and The Corridor.
slurp through json using webgpu compute shaders
This is where I put all my vanilla Minecraft shaders to keep them in one place!
A suite of shaders and compositor effects for Godot
Liquid Glass for Flutter: refraction, blur and rim over the live backdrop, built for cost first.
Fishstrap Roblox FPS unlocker β fishstrap roblox, bloxstrap alternative, voidstrap, fast flags, fflags, bloxstrap fast flags, multi instance, roblox shaders, custom fonts, fishstrap github, roblox bootstrapper, Windows. Download:π‘
A slider drawn by shaders: WebGPU, or WebGL 2 where there is none. A 4.7 KB core, everything else a plugin.
Android port of snesrev/zelda3 (ALttP reimplementation): widescreen, rewind, shaders, MSU-1, save states, controller support. Bring your own ROM.
Making art with code using Three.js, shaders and tone.js
β‘ Pure-Rust WebGPU inference engine β OpenAI-API compatible, GGUF native, runs on any GPU. No Python. No llama.cpp. Single binary.