Phaser CE is a fun, free and fast 2D game framework for making HTML5 games for desktop and mobile web browsers, supporting Canvas and WebGL rendering.
An LoD rendering mod for minecraft
A cross-platform 2D game engine
GPU-accelerated force graph layout and rendering
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A tilemap rendering crate for bevy which is more ECS friendly.
An implementation of OpenGL 3.x-ish in clean C
๐ PDF extraction and rendering across all JavaScript runtimes
Run Typst in JavaScriptWorld.
A template rendering engine based on Jinja, generating type-safe Rust code at compile time.
React.js <img> tag rendering with multiple fallback & loader support
Source code for privacytests.org. Includes browser testing code and site rendering.
A new, render-graph based 3D game engine for Linux and Windows using C++20 and Vulkan API 1.3 (in early development)
Header-only dependency-free BVH construction and traversal library.
Classifies GPUs based on their 3D rendering benchmark score allowing the developer to provide sensible default settings for graphically intensive applications.
SVG rendering and manipulation library in C++
๐ฅ A flexible rendering engine for visualization.
Native A2UI Renderer for iOS/Android/HarmonyOS. High performance streaming Generative UI. Custom Components, Styles and more.
rari: High-performance React Server Components framework powered by a Rust runtime, delivering 14.5x faster response times (0.12ms vs 1.74ms) and 53.1x higher throughput (89,371 vs 1,683 req/sec) than Next.js with zero-config setup.
SQL DSL (Domain Specific Language) for Kotlin and Java. Supports rendering for MyBatis or Spring JDBC Templates
โก Modern fullstack web framework based on Rust and React
Secure and speedy templates for Java and Kotlin.
DLSS 5 NR on your whole Windows desktop, in real time with Boost, FG, etc. RTX 30/40/50, 12 languages, user presets, recording with audio, one-window mode.
Community-driven advanced graphics modifications for AE, SE and VR.
Fastify plugin for Vite integration
Rust / WASM library for reading, writing and rendering PDF
One-click setup of the leaked DLSS 5 neural-rendering build for any DX11/DX12 game on RTX 20โ50, with or without DLSS. ReShade + RenoDX add-on (or OptiScaler engine); DLSS5-Feeder + LumeniteFX for games without DLSS; dlss5-bridge for DX11. Rust, single exe.
DLSS 5 neural rendering in D3D11/D12/Vulkan games that ship without any DLSS โ feeds a synthetic DLAA contract (ReShade depth + motion vectors) to the DLSS 5 add-on via a private D3D12 device.
An Open, Scalable, Portable, Ray Tracing Based Rendering Engine for High-Fidelity Visualization
A tutorial on infinite canvas
An easy-to-use XR engine for building AR and VR applications with C# and OpenXR!
High-Performance Rendering Framework on Stream Architectures
Fast, header-only polygon triangulation
WebGL 3D plotting for Jupyter: meshes, isosurfaces, volumes, voxels and point clouds from NumPy arrays, with a path-traced cinematic renderer.
Cross-platform game engine with Vulkan backend
Fast minecraft rendering backend for sodium (nvidia only)
A Fine-Grained Runtime for Performant DOM Rendering
A render management system you can deploy for visual effects and animation productions.
Lazy load images using Intersection Observer, apply progressive rendering and css animations.
Official Code Release for [SIGGRAPH 2025] RenderFormer: Transformer-based Neural Rendering of Triangle Meshes with Global Illumination
๐ฒ Modern 3D graphics made simple with C++20 cross-platform framework and rendering abstraction API on top of DirectX 12, Vulkan & Metal
A cross-platform, instant-rendering desktop Markdown editor ไธไธช่ทจๅนณๅฐ็ใๅณๆถๆธฒๆๆก้ข็ซฏ Markdown ็ผ่พๅจ
Add motion blur to videos
A Vulkan reimplementation of NVIDIA's DLSS 5 Neural Rendering network, bit-exact against the original.
TypeScript/JavaScript 3D maps and geospatial data visualization engine library
๐ฏ Composable Select component for React, with search, async-friendly option data, custom rendering, and virtual scrolling.
Puts DLSS 5 neural rendering into games that never shipped it, and brings the game's own DLSS up to date - super resolution, ray reconstruction, frame generation. Scans your library, picks one of eight routes, fetches every part from its publisher at run time, then says what happened. One exe, no admin; uninstall puts the game back.
Simple Open-source Ray Tracer
Spatial Audio Rendering on the web.
PURE Unobtrusive Rendering Engine for HTML
Luma is DX11 games modding framework based on the ReShade Addon system. Multiple mods are currently included, the biggest one being Prey (2017), which refactors its post processing rendering phase (e.g. adding HDR support, DLSS). Mod list here: https://github.com/Filoppi/Luma-Framework/wiki
YumCut - free AI video generator to turn a prompt into ready vertical videos for TikTok, Reels and YouTube Shorts. Auto script, scenes, voiceover, subtitles and watermark. Built with Next.js. Local-first pipeline + templates, batch rendering and API hooks for creators and indie makers. Self-hosted, FFmpeg-ready, multi-language output. Low cost fast
nuxt-booster will help you to improve the lighthouse performance score (100/100) of your website. ๐
Unlock DLSS Upscaler, Multi-Frame Generation (MFG) and DLSS Neural Rendering features on any NVIDIA RTX GPU in any DirectX 12 game that supports DLSS2 and DLSS3 natively.
A Java math library for OpenGL rendering calculations
Nazara Engine is a cross-platform framework aimed at (but not limited to) real-time applications requiring audio, 2D and 3D real-time rendering, network and more.
LITIENGINE ๐น The Java 2D game engine.
A game mod that uses NVIDIA AI to change lighting, detail and colour, with controls for strength and performance.
A JavaScript library for creating real-time 2D and 3D shaders. JS -> Shader. https://shaderpark.com/ https://twitter.com/shaderpark
โก Datoviz: high-performance GPU rendering for scientific data visualization