The Open Source Strix Halo AI engine. Qwen 3.8 Flash Next Q4_K_XL: 1,801.01 pp, 73.17 tg single user, 194.37 tok/s 8 users; Qwen 3.8 27B Q4_K_XL: 656.33pp, 70.56tg tok/s single user with DFlash2
The fastest way to run Qwen3.8-Flash-Next on Strix Halo (gfx1151)
A cross-platform, safe, pure-Rust graphics API.
Open Windows (WDDM) driver stack for AMD GPUs, developed first on the ASRock BC-250 (gfx1013). Not affiliated with AMD, ASRock or Microsoft.
Cross-platform, graphics API agnostic, "Bring Your Own Engine/Framework" style rendering library.
An inference framework customized for AI MAX 395, compatible with both Linux and Windows, and supports deploying only qwen3.8-flash-next. This project is for reference and learning purposes only. 为AI MAX 395定制的推理框架,Linux和Windows通用,只能部署qwen3.8-flash-next。本项目仅供参考学习使用。
Kyojin: the Yamz inference engine for AMD Strix Halo (ROCm, gfx1151), built on ExLlamaV3. Runs 300B-class MoE models on one 128 GB mini PC.
LLM inference engine written from scratch in HIP for AMD Strix Halo (gfx1151) and Qwen3.8-Flash-Next - ~50 tokens/s out to 492k context
An Adafruit GFX Compatible Library for the ESP32/S2/S3/P4 to drive HUB75 LED matrix panels using DMA for high refresh rates. Supports panel chaining.
Pixel perfect AdafruitGFX & u8g2 fonts for the tiniest displays
Arduino GFX developing for various color displays and various data bus interfaces
Rulith Inference, formerly Strix Llama. Serving a 125B MoE model fast on one AMD Strix Halo machine, on Windows: a patched llama.cpp, a manager, and a desktop app.
SPI LCD graphics library for ESP32 (ESP-IDF/ArduinoESP32) / ESP8266 (ArduinoESP8266) / SAMD51(Seeed ArduinoSAMD51)
The fastest way to run Qwen3.8 27B on Strix Halo (gfx1151)
Custom icons and backgrounds for your PS5 homebrew and games. Works through PS5 Upload's payload.
Adafruit GFX graphics core Arduino library, this is the 'core' class that all our other graphics libraries derive from
WebGL 2 lessons starting from the basics
Customize your icons and colors directly from the Obsidian UI, including tabs, files & folders, bookmarks, tags, properties, and ribbon commands.
WebGPU for Python
DLSS5 Neural Rendering ported to BGFX
在 AMD Radeon RX 7900 XTX(gfx1100 / RDNA3)上运行 DLSS Neural Rendering 的大力喜鹊分支 — DLSSNR served by an AMD backend
AMD gfx12 (RX 9070/9070 XT) Memory-Efficient Sage Attention for MiniMax H3. Matches KJNodes' N卡 patch with native HIP kernel.
[mirror of https://gitlab.com/veloren/veloren] An open world, open source voxel RPG inspired by Dwarf Fortress and Cube World. This repository is a mirror. Please submit all PRs and issues on our GitLab page.
Guide for using gfx-rs's wgpu library.
A lightweight 2D graphics library for modern GPUs, delivering high-performance text, image, and vector rendering across major platforms.
Native WebGPU implementation based on wgpu-core
Powerful and versatile visualization for Python.
Graphics API Capture and Replay Tools for Reconstructing Graphics Application Behavior
Performance-tuned llama.cpp for AMD Strix Halo (gfx1151): FA + MoE-prefill fixes with a bundled current Mesa driver. Vulkan and HIP; portable dir, Docker, and distrobox.
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ROCm for gfx803 aka RX 460, RX 470, RX 480, RX 550, RX 560, RX 570, RX 580 and RX 590 with custom patches, kernel fixes, etc
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Experimental Vulkan graphics and compute API for native PlayStation 5 homebrew (gfx1013).
Next-gen fast plotting library running on WGPU using the pygfx rendering engine
Deprecated Rust bindings for Metal
Cross-platform GPU-oriented C++ application/game framework
A minimalist and easy to use graphics API.
Rust implementation of SPIR-V module processing functionalities
Kernel + Mesa/RADV patches that fix the ASRock BC-250's broken GPU compute queues: ~20% FPS from async compute
Roblox GFX Thumbnail Design Portfolio Templates 2026: Ultimate Creative Guide
2026 Commission Tracker App for GFX Artists: Pix, Robux, PayPal Vault and Cloud Sync on Windows
Minimax AI Strategy Engine for Valvo Board Game in Rust 2026
Local text to textured GLB on an AMD Strix Halo iGPU (gfx1151): FLUX.2 klein, a Vulkan-only TRELLIS.2 engine, and humanoid auto-rigging with SkinTokens on ROCm. No Blender, no CUDA.
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Live graphics reimagined — add lower-thirds, tickers and custom widgets to live video
High Risk-to-Reward Forex & Gold (XAUUSD) trading strategy for MetaTrader 4 (MT4). Built on 100% non-repainting signals, multi-timeframe volatility filtering, and systematic risk management. Includes complete setup guide, templates (.tpl), and presets (.set).
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Free desktop dictation for macOS and Windows. Speak messages, emails and notes into your apps with local or cloud speech recognition.