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Search: simulation Β· Language: Rust Β· clear

tangency-labs / fieldcraft

One open-source modeler for structures, heat and fluids, built from scratch in pure Rust: parametric part in, verified results out. Automatic all-hex and tet meshing, our own nonlinear implicit and explicit FEA, heat transfer and lattice Boltzmann CFD β€” every result checked against theory. For engineers and AI agents alike. Free, forever.

β–² 117/7d β˜… 117 Rust today
leekt / skim

Application-specific Ethereum state client: sync (and archive) only the state your app needs, straight from P2P. BAL-driven, verified, local eth_call in ms.

β–² 71/7d β˜… 71 Rust today
QuipNetwork / quip-solver

The quip network mining stack. This includes a coordinator and links all of the official quip network miners.

β˜… 12k Rust 5d ago
wealthfolio / wealthfolio

A beautiful, private, local-first personal finance tracker. Investments, net worth, spending, and simulations.

β˜… 9.2k Rust today
shadow / shadow

Shadow is a discrete-event network simulator that directly executes real application code, enabling you to simulate distributed systems with thousands of network-connected processes in realistic and scalable private network experiments using your laptop, desktop, or server running Linux.

β˜… 1.7k Rust 5d ago
TraceMachina / nativelink

NativeLink is a Nix-powered, open source, high-performance build cache and remote execution server, compatible with Bazel, Soong, Pants, Buck2, Reclient, and other RE-compatible build systems. It offers drastically faster builds, reduced test flakiness, and support for specialized hardware.

β˜… 1.6k Rust today
appsinacup / godot-rapier-physics

Godot Rapier Physics – 2D and 3D physics engine for the Godot game engine. with better stability, performance, liquids, determinism, state serialization and no ghost collisions.

β˜… 1.0k Rust 6d ago
autopilot-rs / autopy

A simple, cross-platform GUI automation module for Python and Rust.

β˜… 981 Rust 22d ago
2youg1 / sprawling-agents

Local multi-agent harness for running persistent agent teams, long-run, society-simulation

β˜… 106 Rust 1d ago
renew-engine / renew

renew engine: an AI-first game engine in Rust, built to be operated. Bit-deterministic fixed-timestep simulation in Q47.16 fixed point, Vulkan rendering through ash, and every capability driven from the CLI with schema-versioned JSON. 29 modular crates, desktop and mobile. Apache-2.0. Early development.