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NVIDIA / TransformerEngine

A library for accelerating Transformer models on NVIDIA GPUs, including using 8-bit and 4-bit floating point (FP8 and FP4) precision on Hopper, Ada and Blackwell GPUs, to provide better performance with lower memory utilization in both training and inference.

β–² ~14/7d β˜… 3.6k Python today
azya52 / BrickEmuPy

Handheld LCD games emulator in Python with PyQt6

β–² ~0/7d β˜… 501 Python 8d ago
sepiablue-ai / ComfyUI-MiniMax-H3-W4A4-VSA

MiniMax H3 Ref2VA acceleration for ComfyUI on an RTX 4070 12GB: 4-bit FC1 weights + Streaming VSA sparse attention. 1024x1792 video with audio in about 3 min 17 s, about 3.4x faster than dense attention.

β–² ~0/7d β˜… 125 Python 6d ago
0xBakeer / Qwen3.8-27B-4-bit-on-a-single-DGX-Spark

Serving 4-bit Qwen3.8-27B on a single DGX Spark (GB10): 75 tok/s single-stream, 246 tok/s aggregate at 8-way concurrency. NVFP4 vs MixedInt4-AutoRound vs the FP8 baseline, measured on one harness β€” including why the quantization advantage collapses to +0.2% by c16.

β–² ~0/7d β˜… 51 Python 21d ago
sepiablue-ai / ComfyUI-MiniMax-H3-TaoMate-C3

TaoMate-H3 3-step acceleration package for ComfyUI on an RTX 4070 12GB: 4-bit (W4A4) FFN weights, 10% sparse attention and extra INT8 weight caching, with Windows setup and sample workflows.

β–² ~0/7d β˜… 40 Python 6d ago
Badtheorylabs / Macaw

Macaw β€” on-device AI agent for macOS. 2.7B LFM2.5 fine-tune, MLX 4-bit, 97 macOS tools, no cloud.

β–² ~0/7d β˜… 34 Python 2mo ago
blurtic2 / iidx-ps2-480p

Unofficial patches that make the PlayStation 2 releases of beatmania IIDX (9th style – 16 EMPRESS + PREMIUM BEST) output **native 480p in 24-bit color** on real hardware.