Blender add-on for retopologizing CLO / Marvelous Designer garment meshes in the flat pattern shape (2D), projected to 3D on the high-poly Guide
Open-source, evidence-gated pipeline from one concept image to a rigged, textured, animation-ready UE5 character: Hunyuan3D geometry and PBR, Blender retopo/UV/rig, UE 5.8 import verification and a playable gallery. Rigs with or without Auto-Rig Pro.
MikuMikuToon —— blender-mmd傻瓜式卡通插件:一键卡渲 · 侧栏精简 · 泛光
Official data, training, and inference code for RenderFormer (SIGGRAPH2025) and RenderFormer-V2 (ECCV2026)
Blender plugin for converting any images and videos to poses and animations.
Blender neural rendering demo built with GPT-6 Astra + H3 Max. One gray ship, four AI styles, updating as geometry grows.
A blender Script to help you Sound to mouth Shape auto.
A fruit fly connectome (165k neurons, 25.6M synapses) trained to drive a simulated street from pixels. Code, patches, renderer, results.
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An ongoing attempt to faithfully bring PlantStudio Botanical Illustration Software (1998) into a modern artistic pipeline.
PMX / MMD to VRM converter with a GUI: turn MMD, FBX, unitypackage, XPS and PSK models into VRM 1.0 / 0.x avatars (MToon, SpringBone, expressions) for VSeeFace, UniVRM and VTuber apps. Pure Python, no Blender or Unity. MMD 模型转 VRM 工具
Blender extension and standalone script for converting terrain meshes into MuJoCo HField collision assets and MJCF scenes.
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Any-to-any geometry portal between Houdini, ZBrush, Blender and Maya over USD — vertex color, textures, visibility, correct units
Interactive & Real-time bridge between KiCad & Blender: live 3D view, X-ray mode and Cycles renders of your PCB
for discord.gg/eclipseanimator