EL2 hypervisor and toolchain that boots macOS on the ASUS A16 (Snapdragon X2 Elite), with an Adreno Metal/IOGPU stack
Eigene Songs lokal erzeugen, auf Mac (Apple Silicon, Metal), Windows (NVIDIA) und Linux (Arch, AMD/NVIDIA/Intel): Web-App fΓΌr ACE-Step 1.5 ΓΌber acestep.cpp, mit Installer
Your iPhone helps your Mac run a 27B model: faster prompt reading and more context over a USB-C cable
The fastest way to run Qwen 3.8 Flash Next, Qwen 3.8 27B and Ternary Bonsai 2 27B on a Mac: 125 tok/s in OpenCode on an M5 Max, and a 27B model on 16 GB Macs. Native MTP speculative decoding on Apple Silicon, exact at any temperature. OpenAI and Anthropic compatible local server.
Play Overwatch on your Mac. Free and open source, made for Apple Silicon.
Community maintained hardware plugin for vLLM on Apple Silicon
lithos-metal: high-performance LLM inference kernels and serving for Apple silicon.
Open Machine Learning Compiler Framework
:metal: TT-NN operator library, and TT-Metalium low level kernel programming model.
Up to 4Γ faster LLM decoding on Apple Silicon, lossless. Native MLX port of DeepSeek's DSpark & z-lab's DFlash speculative decoding β Gemma-4, Qwen3.8, Muse-Glimmer, Nemotron, LFM2.5, Ornith-1.0, ternary Bonsai-27B.
Official MAAS repository. Bugs are tracked on Launchpad: https://bugs.launchpad.net/maas
Ocarina of Time native on iOS and iPadOS via Ship of Harkinian with Metal rendering, touch controls, controller support, and ROM-free reproducible builds.
A unified orchestration layer for heterogeneous AI compute. It standardizes how to manage compute and run training and inference on GPU clouds, Kubernetes, VMs, or bare-metal clusters.
WebGPU for Python
Command Line Interface for Oracle Cloud Infrastructure
A service for managing and provisioning Bare Metal servers. Mirror of code maintained at opendev.org.
Open platform for ultrasonic power and data transfer through solid metal walls β through steel without a single hole
Compile Metal Shading Language compute kernels to Vulkan SPIR-V (clang C++ for OpenCL + a metal_stdlib shim + clspv)
AI watermark removal built for Apple Silicon. SynthID-class pixel regeneration, visible vendor labels and provenance metadata, with every pipeline decision measured on Metal.
Powerful and versatile visualization for Python.
Heterogeneous prefill/decode for DeepSeek-V4-Flash: CUDA prefill (DGX Spark, vLLM) -> Metal decode (Mac Studio, oMLX) over plain 10GbE
DeepSeek-V4-Flash-0731 284B inference in ~25 GB of RAM / Qwen3.8-Next-Flash inference in ~15 GB of RAM on any M-series MacBook
Metal-native differentiable 3D Gaussian Splatting for Apple Silicon: fused forward+backward rasterizer on PyTorch MPS, no CUDA anywhere.
Iris-3B pixel-space text-to-image on Apple Silicon GPUs: Metal-optimized engine, native macOS app, CLI, Python and local HTTP API
Age of Empires II: Definitive Edition, native on iPad. Your own Steam copy with touch, Apple Pencil and keyboard controls, Steam on the iPad, no streaming.
metal-gear-solid: source for the standalone setup release candidate
An ultra-lightweight, zero-bloat bare-metal operating system built from scratch for a custom RISC-V (RV32I) simulation layer. Featuring preemptive multitasking, page frame allocation, a custom toolchain, and an interactive shell.
Fine-tune Gemma 4 and 3n with audio, images and text on Apple Silicon, using PyTorch and Metal Performance Shaders.
Translate GPU shaders and compute kernels between GLSL, HLSL, Metal, SPIR-V and Slang, from CUDA and HIP, and to WGSL, through the CrossGL IR