74 game-dev skills for AI coding agents — Godot, Unity, Unreal, Phaser, PixiJS, three.js, Bevy, pygame, LÖVE, Roblox. Portable SKILL.md Agent Skills (the format Anthropic launched as Claude Skills), with a router that loads the right skill for your engine and task. Runs in Claude Code, Cursor, Kiro, Codex, Copilot, Gemini CLI and more.
Professional Blender 5.2 workflows as Agent Skills for Claude Code, Codex, Gemini CLI, Copilot and Cursor: modeling, UVs, PBR, baking, rigging, animation, export and QA.
AssetFurnace: the most complete open-source image-to-3D pipeline (Oct 2026). Prompt or picture → textured, rigged, animated game character, locally on Apple Silicon or NVIDIA. Pixal3D, TRELLIS.2, Hunyuan3D, SF3D, auto-rig and 21 moves. For indie game devs and 3D artists. Free, Apache-2.0.
Autonomous game development with Claude Code and Codex
Game development plugin for Hermes Agent: sound effects, music, NPC voices, pixel art, 3D models, Godot/Unity/Blender/Unreal, a playtester that actually plays the build, and one-click export.
Spine 资源优化与批量处理工具,支持版本转换、纹理压缩和 PC / 移动端资源整理。A desktop toolkit for Spine version conversion, texture compression, and PC/mobile asset organization.
A full-fledged remake of Tekken 3 built on the Godot engine.
An open-source game coding agent environment and benchmark for Godot.
Agent skills that make real-time game VFX as code for Effekseer and verify them in real Godot renders (Claude Code, Codex and other Agent Skills hosts).
A Codex skill for building Godot UI from approved designs with editor-visible scenes and runtime visual-parity checks.
Autonomous text-to-game pipeline for Godot, powered by Claude Code,Codex,Opencode