JEV-inspired parallel decisions for CUDA LLMs. One context, many decisions. vLLM API, game-agent examples, and reproducible benchmarks.
Infinite procedural islands and a spectral ocean, authored in CUDA and rendered in the browser with WebGPU.
JEV-inspired parallel decisions for CUDA LLMs. One context, many decisions. vLLM API, game-agent examples, and reproducible benchmarks.
Infinite procedural islands and a spectral ocean, authored in CUDA and rendered in the browser with WebGPU.