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CarlosZ16420 / hamster-archiver

Windows local-first file organizer and media catalog with MCP tools for AI assistants. Verified batch archiving. 本地文件整理、媒体建库与可校验批量归档,支持 AI 通过 MCP 调用。

▲ ~0/7d ★ 115 JavaScript 5d ago
minseochoj / CryptoForgeLegend

CryptoForgeLegend is a real-time, distributed processing engine for cryptocurrency analytics on a scalable node platform.

▲ ~0/7d ★ 114 JavaScript 1mo ago
Kenton-GMI / sakuragaoka-station

A walkable first-person anime cel-shaded Japanese sakura station town, fully procedural in plain three.js

▲ ~0/7d ★ 106 JavaScript 26d ago
vinamega / ZenWeaver

ZenWeaver enables real-time, distributed audio processing via stream-processing architecture, auto-scaling, and a robust engine within a scalable platform.

▲ ~0/7d ★ 82 JavaScript 1mo ago
liyupi / binding-of-isaac-webgame

《以撒的结合》风格的俯视角肉鸽地牢网页游戏:12 层地牢 / 13 个 Boss / 55 件道具,零依赖零构建,全部美术由 Canvas 2D 代码绘制

▲ ~0/7d ★ 77 JavaScript 2mo ago
sushiterminal / ComputeMempool

ComputeMempool: A Distributed Compute Manager leveraging real-time processing and auto-scaling for adaptive workload optimization.

▲ ~0/7d ★ 70 JavaScript 1mo ago
sushiterminal / RagRank

RagRank utilizes real-time data ingestion and high-performance processing to modeling and anomaly detection on a scalable engine platform.

▲ ~0/7d ★ 70 JavaScript 1mo ago
hassenbrahim / ValidatorMempool

Automates smart blockchain validation through real-time-processing and auto-scaling, ensuring robust validator service.

▲ ~0/7d ★ 69 JavaScript 1mo ago
Belucking / ZkCanvas

ZkCanvas provides a distributed, high-performance platform for real-time data processing and rendering, scalable across multiple server clusters.

▲ ~0/7d ★ 69 JavaScript 1mo ago
levy-street / pokemon-claude-red

Pokémon Red, rebuilt from raw pixels by Claude Opus 5.5. Every sprite, tile, battle effect and song is code: zero image files. Plays in the browser.

▲ ~0/7d ★ 69 JavaScript 21d ago
sushiterminal / InfernoCanvas

InfernoCanvas utilizes a highly scalable, distributed architecture to deliver rendering and multi-threaded processing through its robust Graphics Platform.

▲ ~0/7d ★ 68 JavaScript 1mo ago
emollick / abyssal-living-deep

A fully procedural underwater world beneath ABYSSAL: seeded reefs, kelp forests, whales and bioluminescent depths, with live world-generation and weather dials.

▲ ~0/7d ★ 65 JavaScript 1mo ago
webkubor / dsh-env-inspector

DSH 环境自检与端口运维插件:看清电脑装了什么,一键释放残留占用开发端口的进程。· A DSH plugin that inspects your local toolchain and releases leftover processes holding dev ports.

▲ ~0/7d ★ 52 JavaScript 3d ago
rhpaiva / cssv

CSSV is CSV data with a CSS stylesheet at the top of the same file. One plain-text file renders as a styled HTML table in any browser.

▲ ~0/7d ★ 52 JavaScript 12d ago
billpwchan / neon-zenith

霓虹天頂 — a rain-soaked vertical cyberpunk city you can fly through in the browser. three.js WebGPU + TSL, a Blender-baked Hong Kong night market, procedural megacity, time trials.

▲ ~0/7d ★ 50 JavaScript 15d ago
majidmanzarpour / threejs-procedural-animals

Fully procedural animals for three.js: sculpted from SDFs, auto-rigged and skinned, with fur, feathers and scales, and IK gaits and actions. No models, no textures, no animation clips.

▲ ~0/7d ★ 49 JavaScript 19d ago
cyohei9907 / web-crawlers

A procedural spider that walks on the DOM — its feet plant on real words, every touch glitches the page. Plain JS × CSS.

▲ ~0/7d ★ 48 JavaScript 19d ago
jolbol1 / apex-gp

A fully procedural Formula 1 racing game in three.js — no asset files, no network fetches. Built by fanned-out agents under the Gauntlet Loop: harsh critic agents blind-scored every frame against the real F1 games and fed measured defects back in. 137 agents, 22M tokens, 10 rounds.

▲ ~0/7d ★ 47 JavaScript 2mo ago
xmutfyh / dsh-plugin-writing-guard

Scientific writing & document integrity guard for AI-assisted research — argument economy, deterministic integrity, safe Word editing. Local · Deterministic · Zero LLM.

▲ ~0/7d ★ 47 JavaScript 16d ago
SamG-Coder / WaterCuda

Infinite procedural islands and a spectral ocean, authored in CUDA and rendered in the browser with WebGPU.

▲ ~0/7d ★ 47 JavaScript 26d ago
Leonxlnx / claude-of-duty

Browser-native tactical FPS on three.js r180. One map, one match, no assets: every texture, sound and cloud is generated at runtime. Hand-built WebGL2 render graph, custom physics, procedural Web Audio.

▲ ~0/7d ★ 46 JavaScript 2mo ago
StarKnightt / sedona-sunset

A first-person walk up a dry wash between red rock buttes in Sedona at golden hour. Every mesh, texture and sound generated procedurally in code — zero external assets.

▲ ~0/7d ★ 41 JavaScript 1mo ago
tuoPzf / rac-hide

Robust image steganography in pure JavaScript:hide a secret image inside another so it survives JPEG/WebP re-compression and proportional rescaling. Zero dependencies, runs entirely in the browser. GPL-3.0.

▲ ~0/7d ★ 37 JavaScript 1mo ago
Seo-yeonLee / CrewStream

Hyper-converged real-time data processing platform harnessing event-driven architecture for intelligent, distributed, and scalable enterprise solutions ecosystem.

▲ ~0/7d ★ 31 JavaScript 2mo ago
Hearthlight / hearthlight.github.io

A cozy pixel-art adventure in the browser (a demo): a story in ten chapters, eight heroes, Party Mode for 1–8 players with phones as controllers. Everything procedural.

▲ ~0/7d ★ 31 JavaScript 2d ago
bridge-mind / turbo-kart-rally

Arcade kart racer in the spirit of Mario Kart, built entirely with Three.js. 100% procedural assets, no build step. Built by five Claude Opus 5.5 sub-agents from one prompt.

▲ ~0/7d ★ 29 JavaScript 28d ago
Aaqibhafeezkhan / NoCodeComments

Browser-based, syntax-aware code comment stripper that removes comments from source code while preserving strings, URLs, template literals, regex literals, and code structure.

▲ ~0/7d ★ 28 JavaScript 1mo ago
kongaiyi917-source / wsl-command

An ultra-lightweight, zero-dependency local project dashboard & process orchestration console for WSL2 / Windows.

▲ ~0/7d ★ 27 JavaScript 1mo ago
eykicuihb / KuroBlob-AI

Living 3D Procedural Jelly Avatar Engine, Web VTuber, Cute Anime TTS, AI Expression Creator Studio & Motion Exporter

▲ ~0/7d ★ 26 JavaScript 1mo ago
9Michael-Cooley / CrewRoute

Spatial Real-time Traffic Processing Optimizer for Intelligent Distributed Multi-Modal Transportation Network Planner.

▲ ~0/7d ★ 25 JavaScript 2mo ago
illodev / drawn-by-code

Animation drawn by code with Claude — no AI video: an engine, styles and skills that learn from every render, all in the open. PRs with new styles welcome.

▲ ~0/7d ★ 25 JavaScript 6d ago
Unitech / pm2

Node.js/Typescript/Bun Production Process Manager with a built-in Load Balancer.