Use two computers as one desk: Mac, Windows and Linux on the same network. Share screens, mouse and keyboard, clipboard, files, sound, notifications, terminals and apps.
Ten Chinese ink-wash landscapes painted and animated entirely in code (WebGL2 + Canvas2D), cut into a one-minute film with a synthesized soundtrack.
p5.js is a client-side JS platform that empowers artists, designers, students, and anyone to learn to code and express themselves creatively on the web. It is based on the core principles of Processing. Looking for p5.js 2.0? http://beta.p5js.org
Mechvibes
Cuelume is a curated sound palette, not an audio engine. It gives buttons, links, toggles, and completed actions clear feedback without asking developers to design sounds themselves. Add an attribute, call bind(), done.
GridSound (2.60.0) is a work-in-progress free browser-based digital audio workstation following the Web Audio API 🎛🎹🎵✨ -- If you can, please sponsor us a little on our Patreon ❤️
Advanced Discord v14.27 Music Bot with YouTube, Spotify, SoundCloud, and Direct Link support.
Browser-based visual programming language and platform for sound synthesis.
A Tiny JavaScript Sound FX System
List of open-source synths 🎹
A fully procedural first-person jungle in Three.js. Zero external art assets - every texture, mesh and sound generated in code.
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A 3D lunar rover survey game. WebGL2, no build step, no third-party assets - every texture and sound generated at runtime.
墨澜音乐源,可自行二改,最新为v2.3.4,星澜音乐源是基于本项目二改的 星澜音乐源GitHub链接:https://github.com/lick563/Xinglan-aggregate-sound-sources
Showreel-grade motion graphics from code, with an original soundtrack for every video. An Agent Skill for Claude Code, Codex, Cursor and other agents.
Browser-native tactical FPS on three.js r180. One map, one match, no assets: every texture, sound and cloud is generated at runtime. Hand-built WebGL2 render graph, custom physics, procedural Web Audio.
Agent skill that turns a short brief, screenshots or a repo into a directed motion-graphics MP4: it directs a concept, builds HTML/CSS scenes, and renders them frame-exact with Chromium and ffmpeg, with synthesized sound effects synced to the motion.
Keep tabs on your tabs. A sleek Chrome new-tab dashboard with domain grouping, sound/motion controls, i18n, memory saver, and workspace backups.
Motion graphics as a pure function of time — Canvas 2D scenes, headless-Chrome rendering with motion blur, ffmpeg, synthesized sound, and a brief-to-video prompt for coding agents.
A first-person walk up a dry wash between red rock buttes in Sedona at golden hour. Every mesh, texture and sound generated procedurally in code — zero external assets.
Hand-drawn 2D animation written as code: detail bible, a detailed ant rig, brush/watercolour pen, frame-matched recreation loop, synthesised sound. Node canvas + ffmpeg.
A Diablo-class isometric action RPG in the browser where every texture, mesh, rig, animation and sound is generated procedurally at runtime. Three.js, zero external assets.
Privacy-first browser manager for soundcore Work / Feishu D3200 recorder
A video editor for MiniMax H3 inside a single ComfyUI node: keyframes with independent strength dials, a fullscreen timeline, clip-to-clip continuation with real motion and audio continuity, and a reel you can trim, score and export as one video.
Every frame drawn in JavaScript — the Opus 5.5-style animation technique as agent skills: hand-drawn canvas animation, zero image assets, code-synthesized soundtrack, A/V sync check.
A free reading app for kids who just learned their phonics sounds: every word in a story can be sounded out, tap a word for its sounds. Bring your own agent (MCP). Cloudflare Workers.