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cathrynlavery / diagram-design

Editorial diagram design for Claude Code, Codex, GitHub Copilot, Cursor, Factory Droid, and Pi. 44 diagram types. Self-contained HTML + SVG. No shadows. No Mermaid slop.

▲ 6.6k/7d ★ 59k HTML 🔥 1d ago
MengTo / threeui

Open-source ThreeUI Community catalog with live interactive components and complete Community source.

★ 6.7k HTML 1mo ago
eooce / node-ws

基于serverless实现的vless+trojan+shadowsocks+vmess四协议 + Telegram webproxy,无内核,node环境通用项目

★ 6.2k HTML 9d ago
Manavarya09 / design-extract

Extract any website's complete design system with one command. DTCG tokens, semantic+primitive+composite, MCP server for Claude Code/Cursor/Windsurf, multi-platform emitters (iOS SwiftUI, Android Compose, Flutter, WordPress), Tailwind v4, Figma variables, shadcn/ui, CSS health audit, WCAG remediation, Chrome extension. MIT, Playwright, Node 20+.

★ 4.3k HTML 1d ago
029danio / fly

机场推荐2026|稳定高速翻墙机场VPN推荐,机场节点评测,每月更新

★ 3.1k HTML 9d ago
ZGQ-inc / overthefirewall

:electron:覆盖全平台:electron:完全免费:electron:节点订阅:electron:机场推荐:electron:破解VPN软件分享:electron:

★ 2.3k HTML 27d ago
pulkitxm / claude-directory

Open-source AI interfaces built with Claude (Fable 5) including hero sections, GLSL shaders, design systems, animations, 3D components and and landing pages, in React, Tailwind, and Three.js. Plug them into your AI agent and ship faster.

★ 590 HTML 1d ago
Aureliengmz / clearwater

Real-time, photoreal shallow water in a single HTML file. WebGL2, no libraries, no build step.

★ 515 HTML 27d ago
zxishere / wloc

Apple WLOC 网络定位坐标修改模块 · Surge / Shadowrocket / Loon

★ 77 HTML 1mo ago
CycleChain / CycleWire

Zero-initial-JS selective activation engine. Turn server-rendered HTML into instant interactivity on intent.

★ 59 HTML 2d ago
QingYunA / agent-html

Zero-dependency, single-file HTML design system & agent skill inspired by shadcn/ui. 100% offline, zero npm, 6 layout archetypes & atomic arsenal for LLMs.

★ 56 HTML 21d ago
squall01337 / abyssal-ocean

Real-time spectral FFT ocean in a single HTML file — WebGL2 + three.js, JONSWAP/TMA spectrum, 3 cascades, physical foam, caustics and underwater. No build step.

★ 55 HTML 2mo ago
eugenemindset / water

Water tracking concept: the fill level is a real fluid sim reacting to your gyroscope. One WebGL shader, zero dependencies.

★ 50 HTML 2mo ago