Flutter UI kit implementing Apple's iOS 26 Liquid Glass design language - a comprehensive glass widget library with real shader-based blur, physics-driven jelly animations, and dynamic lighting. Works on every platform out of the box.
RewindBox: independent iPhone/iPad emulation frontend, forked from NeoStation, with embedded Libretro, Dolphin, ARMSX2 and RPCS3.
Sophisticated, battery-conscious background-geolocation & geofencing with motion-detection
A booru client with support for batch downloading
A mobile client for booru sites built with Flutter
Interruptible vector icon morphing for Flutter.
Liquid Glass for Flutter: refraction, blur and rim over the live backdrop, built for cost first.
An independent implementation of a 3D engine on Flutter GPU, a game engine on top of it