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OpenSmash-Ultimate / WindowSmash

Experimental Windows x64 native porting toolkit for Super Smash Bros. Ultimate: static AArch64 recompilation, a D3D11 runtime, and Local Wireless relay netplay.

β–² 354/7d β˜… 354 C 1d ago
TamaribaEmu / OpenPS2BIOS

Experimental open-source replacement PlayStation 2 BIOS for emulators. MIT licensed.

β–² 252/7d β˜… 252 C 1d ago
isod89 / clipper-fm1

Clipper: an experimental synthesizer firmware for the M-VAVE FM-1 (from SLOOP, based on Felucca)

β–² 51/7d β˜… 51 C 3d ago
open-quantum-safe / liboqs

C library for prototyping and experimenting with quantum-resistant cryptography

β–² ~16/7d β˜… 3.1k C 1d ago
LeoooChen / PonWRT-TYFZA1

Native OpenWrt port for Tianyi TYFZA1 / Realtek RTL9617CVW. Experimental PON, Wi-Fi and hardware forwarding.

β–² ~12/7d β˜… 42 C 1d ago
nasa / nos3

NASA Operational Simulator for Space Systems

β–² ~5/7d β˜… 648 C 1d ago
Aisamo-fi / iDroidik

Real Android 16 on the iPhone 7 (iOS 15) via checkm8 + Project Sandcastle β€” experimental, tethered

β–² ~5/7d β˜… 36 C 11d ago
freebsd / freebsd-src

The FreeBSD src tree publish-only repository. Experimenting with 'simple' pull requests....

β–² ~2/7d β˜… 9.4k C today
Y0oshi / lain-psx-decompiled

Decompilation of Serial Experiments Lain (PlayStation) and a native Windows, macOS and Linux client

β–² ~2/7d β˜… 134 C 20d ago
reindertpelsma / nvkvm-pv

Paravirtual NVIDIA GPU for KVM guests β€” run unmodified CUDA, PyTorch and Vulkan inside a VM at host parity, on a GPU the host keeps using. No passthrough, no vGPU licence. Experimental.

β–² ~2/7d β˜… 82 C 15d ago
serialexperimentslainnnn / afmf-linux

Open-source AMD Fluid Motion Frames (AFMF) for Linux: a Vulkan implicit layer that doubles the frame rate of any game, Proton or native, with FidelityFX Optical Flow. Tuned on RDNA4/RDNA3 with RADV; no game integration, no kernel module, no driver patch.

β–² ~2/7d β˜… 41 C 9d ago
lpereira / lwan

Experimental, scalable, high performance HTTP server

β–² ~0/7d β˜… 6.0k C 6d ago
PlummersSoftwareLLC / Primes

Prime number projects in 100+ programming languages, to compare their speed - and their programmer's cleverness

β–² ~0/7d β˜… 3.0k C 12d ago
keithxc / deskport

Experimental remote-development client based on Moonlight and Sunshine, working toward persistent sessions and one-action window recall.

β–² ~0/7d β˜… 203 C 1d ago
intraducine / iridium

Experimental iOS Windows-game runtime. Source monorepo; original Iridium code under AGPL-3.0.

β–² ~0/7d β˜… 81 C today
DR-89 / time-crisis-vr

Experimental standalone Time Crisis VR port for Meta Quest 3, based on spacestate1/namco22-decompile. OpenXR, tracked pistol, physical ducking and 120 Hz target.

β–² ~0/7d β˜… 80 C 3d ago
ExoCore-Kernel / Juice

Wine-based iOS application runtime with JuiceGUI and experimental x86-64 translation

β–² ~0/7d β˜… 51 C 2mo ago
wonderkast02 / panvk-g720-kbase-csf

Experimental Mesa/PanVK for Mali-G720 on Android Kbase/CSF β€” native Vulkan driver research, public beta builds and reproducible source provenance.

β–² ~0/7d β˜… 41 C 13d ago
DR-89 / nfsu2-vr

Experimental NFSU2 VR build for Windows PCVR and Meta Quest 3 standalone. DEV BUILD: not fully tested; bugs and performance issues may occur. No game content included.

β–² ~0/7d β˜… 34 C 3d ago
KodeMunkie / sm750hdmifb

Experimental Linux DRM/KMS driver for the SM750G10 SE-DP750A-HDMI, with HDMI, custom RGB565 dithering, DMA and software-scaled ultrawide modes.

β–² ~0/7d β˜… 31 C 16d ago
mpereiraesaa / ps5-vulkan

Experimental Vulkan graphics and compute API for native PlayStation 5 homebrew (gfx1013).

β–² ~0/7d β˜… 28 C 24d ago
WonderLantern / z7-qemu

Experimental Nikon Z7 machine for QEMU, functional RAW/ISP/LCD and research tools. Bring your own firmware.

β–² ~0/7d β˜… 28 C 14d ago
BillyJr0127 / XaviXEmu

Experimental open-source emulator for selected XaviX 2000 and XaviX 2 TV games, focused on motion-input emulation and hardware research.

β–² ~0/7d β˜… 27 C 25d ago
mitchaiet / master-chef

Unofficial native Halo: Combat Evolved for Apple Vision Pro. Immersive panorama, controller support, and visual mods. Experimental; requires Halo PC registration and Apple signing.