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Search: reverse-engineering · Language: C · clear

raulzrrs / letsgo-recomp

Native Windows port of Pokémon: Let's Go, Eevee! (Switch v1.0.0) by static recompilation, built on LAS Recomp. No game files included.

▲ 124/7d ★ 124 C today
unicorn-engine / unicorn

Unicorn CPU emulator framework (ARM, AArch64, M68K, Mips, Sparc, PowerPC, RiscV, S390x, TriCore, X86)

★ 9.5k C 2d ago
capstone-engine / capstone

Capstone disassembly/disassembler framework for ARM, ARM64 (ARMv8), Alpha, BPF, Ethereum VM, HPPA, LoongArch, M68K, M680X, Mips, MOS65XX, PPC, RISC-V(rv32G/rv64G), SH, Sparc, SystemZ, TMS320C64X, TriCore, Webassembly, XCore and X86.

★ 9.1k C today
rizinorg / rizin

UNIX-like reverse engineering framework and command-line toolset.

★ 4.0k C today
mytechnotalent / Hacking-Windows

A FREE Windows C development course where we will learn the Win32API and reverse engineer each step utilizing IDA Free in both an x86 and x64 environment.

★ 1.6k C today
LostArtefacts / TRX

Open source re-implementation of Tomb Raider I, Tomb Raider II and Tomb Raider III, along with additional enhancements and bugfixes

★ 1.0k C today
Spacial / awesome-csirt

Awesome CSIRT is an curated list of links and resources in security and CSIRT daily activities.

★ 657 C 11d ago
FreeMyXe / FreeMyXe

XBOX 360 executable designed to apply freedom-unlocking patches based on xeBuild to the kernel and hypervisor.

★ 584 C 9d ago
jkdansereau / goldeneye-pc-port

GoldenEye 007 (N64, 1997) as a native PC game for Windows, Linux, Steam Deck and macOS. Built from the open decompilation, with widescreen, mouse and keyboard or controller, and split-screen. Not an emulator.

★ 279 C 6d ago
NoRain211 / doaxvb-re

Native Windows port of Dead or Alive Xtreme Beach Volleyball (Xbox), built by static recompilation with a hand-written runtime. Requires your own copy of the game.

★ 196 C today
jxlarrea / lineageos-echo-show-camera

Full camera and bluetooth enablement for LineageOS 18.1 on the Amazon Echo Show 5 (1st/2nd gen) and Echo Show 8 (1st gen). Kernel sensor driver, userspace shims and image tuning corrections.

★ 77 C 1mo ago
abedegno / underworld-exhumed

Underworld Exhumed: Ultima Underworld I and II as byte-matching source code and native ports for macOS, Windows and Linux

★ 66 C 1d ago
OpenRAC / rac1-decomp

A work-in-progress matching decompilation of the original Ratchet & Clank (2002) for PlayStation 2 (SCES_509.16, PAL v2.00). Focuses on reconstructing clean, idiomatic C/C++ source code identical to the retail executable, paving the way for native PC re-implementation and game preservation.

★ 59 C today
HackingLZ / sleepwalker

Passive backdoor implant that sniffs for a covert magic-packet trigger and runs tasks written in a custom 23-opcode bytecode command language.

★ 57 C 1mo ago
sp00nznet / redalert2-recomp

Static recompilation of Command & Conquer: Red Alert 2 / Yuri's Revenge (Westwood, 2000-01) to native C, with the remaster the engine never got: a D3D11 presenter, 720p to 4K, HD voxel units. Built on pcrecomp.

★ 57 C 1d ago
HalmyLyseas / VandalHearts-PcPort

Native PC port of the PlayStation game Vandal Hearts, built on a byte-exact matching decompilation. Windows & Linux; bring your own disc.

★ 50 C 1mo ago
Mudb0y / openevv

Reimplementation of IBM's Embedded ViaVoice / ETI Eloquence SF in portable C

★ 45 C 6d ago
kazuyette / rr-decomp

Matching decompilation of Ridge Racer (PlayStation, Namco, 1994, SLPS-00001), and a static recompilation that boots and plays natively on Linux and Windows. No game data here — bring your own disc.

★ 43 C 10d ago
MaryNCRT / Ultimate-Mortal-Kombat-3-iOS-Decompiled

Ultimate Mortal Kombat 3 (iOS, EA Mobile 2011), fully decompiled: all 2,572 game functions are readable C, checked against a static ARM-to-C recompiler. Native port in progress: menus, sound and saves run; fight data tables extracted from your copy and verified; not playable yet. No game assets - bring your own copy.

★ 43 C 2d ago
pedrocatalao / skyroads-sdl

Native cross-platform port of SkyRoads (1993), the classic DOS space racer, rewritten in C + SDL2. Runs on macOS, Linux and Windows.

★ 37 C 1mo ago
lumirth / pw

A human-readable matching decompilation of the Pokéwalker firmware.

★ 33 C 1mo ago
SagarBiswas-MultiHAT / The-BlackHAT-roadmap

The complete hacking & penetration testing roadmap. From beginner to elite. 44,982 lines, 150+ Diagram across the roadmap: OPSEC, web security, Active Directory, binary exploitation, EDR evasion, and 0-day research. 300+ tools, 200+ MITRE techniques, C & Rust payloads, lab guides, books, courses, blogs, practice platforms, and AI security resources

★ 33 C 4d ago
Saddytech / openwrt-nx679j

OpenWrt nativo su Nubia RedMagic 7 (NX679J, SM8450): documentazione verificata, reverse engineering della catena di boot, payload del port. MIT (codice) + CC BY 4.0 (documentazione).

★ 31 C 19d ago
mahdamin / esp-idf-injection-ng

Raw 802.11 frame injection on ESP-IDF v5+/v6+ via a one-command objcopy --weaken-symbol patch. Enables Authentication (SAE Commit), Deauth, Reassoc, Disassoc, and Control frames (RTS/CTS/ACK) through esp_wifi_80211_tx()

★ 31 C 17d ago
OpenRAC / OpenRAC

A matching decompilation and PC port for the Ratchet & Clank series.

★ 28 C today
jjmhalew / WoodyRE

Engine reimplementation of Woody Woodpecker: Escape from Buzz Buzzard Park (PC, 2001) - plays the original game from your own CD. Unofficial fan project, no game files included.