Production-grade C++ edge AI engine for video analytics and on-device VLM across Sophon, Rockchip RKNN, and x86, with visual orchestration, real-time OSD, events, and reproducible benchmarks.
a realtime plotting utility for terminal/console with data input from stdin
An implementation of OpenGL 3.x-ish in clean C
Native Android port of the Sonic R PC decompilation (jnmartin84). Features a custom GLES2 shader pipeline, 60 FPS, customizable touch controls, and SAF asset installation. Requires original PC game files (no retail assets included). Non-commercial open-source project.