A PC port of The Legend of Zelda: Ocarina of Time that runs on modern systems, built on a decompilation and a custom libultra-compatible library.
Turn any Xbox game binary into a native Windows executable. No emulation. No interpreter. Just raw, recompiled C.
Static recompilation project bringing the original Xbox Prince of Persia trilogy natively to PC and Android with modern enhancements and unlocked performance.
Static recompilation of SSX 3 (original Xbox, PAL) into a native Windows program
A simple Nintendo Switch homebrew app that puts original Joy-Con controllers into shipment low-power mode and disconnects them.
Native Super Mario Odyssey for iPhone and iPad: Metal, controller motion, DualSense haptics, adaptive triggers and optional generated 120 FPS. Bring your own game files.
Native Windows recompilation of BLACK (2006) for original Xbox. Bring your own game files.
Original Xbox Emulator for Windows, macOS, and Linux (Active Development)
Silent Hill 2 for Nintendo 3DS: a native homebrew port of the PC Director's Cut for the New 3DS and original 3DS, with the Enhanced Edition's fixes. Runs on your own copy of the game.
RandomX, KawPow, CryptoNight and GhostRider unified CPU/GPU miner and RandomX benchmark
Need For Speed Underground 2 Xbox Original port for Nintendo Switch
AFL++ is a state-of-the-art fuzzer, and #1 in benchmarks. It was originally based on AFL. Today it comes with qemu 5.1, collision-free coverage, enhanced laf-intel & redqueen, AFLfast++ power schedules, MOpt mutators, unicorn_mode, and a lot more!
PSX recompilation of Bloody Roar II (SLES-01722 EU / SCUS-94424 USA). Anti-copyright: bring your own disc. Dual-region builds, from-scratch widescreen + curated mods.
Need For Speed Underground Xbox Original port for Nintendo Switch
xemu (original Xbox emulator) ported to jailbroken PS4: Vulkan on RADV/GNM, PS4 frontend. Paused: boots Halo 2 to its title screen at ~1 fps.
ErScripts is a multi-feature tool for Counter-Strike 2, combining various scripts into one. It operates externally, without interacting with game memory or injecting code, for a seamless CS2 experience.
Decompiled Ultimate Mortal Kombat 3 (iOS v1.2.59) with a playable native PC port featuring DirectX, Vulkan, OpenGL, widescreen support, HD textures, and multiplayer. Original game assets required.
Convert PS5 game dumps to AMPR LZ4, right on the console. Made by V-10, LZ4 format by DLPSGAME.
A PSP-style XMB launcher for the PlayStation Vita: games, music, settings and system apps in the original layout, motion and sound.
Firmware for the Original Prusa MINI, Original Prusa MK4, Original Prusa XL and Prusa CORE One 3D printers by Prusa Research.
Ham radio control library for rigs (radios), rotators, and amplifiers. For daily snapshots see:
Original Xbox emulator (Xemu) port for the PS5
QEMU for legacy Apple devices: iPod touch 1G-4G, iPhone 2G/3GS/4 and iPad 1
Need For Speed Carbon Xbox Original port for Nintendo Switch
GTA mode for SimCity 3000 Unlimited: possess citizens, steal cars, fight, get busted. A native plugin for the original 1999 game.
Port de Mario Kart 64 a PlayStation 2: el juego decompilado sobre una capa nueva que reemplaza el hardware de la N64. Audio original con la mezcla exacta, modo 60 FPS, Memory Card y ISO para OPL y PCSX2.
An open-source kernel for the original Xbox, based on ReactOS
Engine reimplementation of Woody Woodpecker: Escape from Buzz Buzzard Park (PC, 2001) - plays the original game from your own CD. Unofficial fan project, no game files included.
The cross-platform, open-source SDK to develop for original Xbox: *new* xdk
Halo: Combat Evolved on iPhone, iPad and Mac. The Xbox edition with online matches of up to 128 players and the original campaign, plus Halo Custom Edition with its community servers. Bring your own game and build it on your Mac.
Unofficial etaHEN 2.5B unified PS5 11.00-13.60 port: Toolbox, plugins and PS4/PS5 FPS. Original etaHEN by LightningMods and contributors.
A work-in-progress matching decompilation of the original Ratchet & Clank (2002) for PlayStation 2 (SCES_509.16, PAL v2.00). Focuses on reconstructing clean, idiomatic C/C++ source code identical to the retail executable, paving the way for native PC re-implementation and game preservation.
Native PC port of Conker's Bad Fur Day (N64) via Static MIPS Recompilation. SDL2 engine with 3D UV texturing, N64 audio, EEPROM save system, and ROM drag-and-drop launcher. No copyrighted assets included.
Bringing the original MD sound to new hardware
Qtap: An eBPF agent that captures pre-encrypted network traffic, providing rich context about egress connections and their originating processes.
Latency benchmarks of Unix IPC mechanisms
The scrypt key derivation function was originally developed for use in the Tarsnap online backup system and is designed to be far more secure against hardware brute-force attacks than alternative functions such as PBKDF2 or bcrypt.
Experimental iOS Windows-game runtime. Source monorepo; original Iridium code under AGPL-3.0.
Passive backdoor implant that sniffs for a covert magic-packet trigger and runs tasks written in a custom 23-opcode bytecode command language.
It's a crosshair. Dead centre of your screen, always on top, clicks pass right through. 100 lines of C, one tray icon, zero dependencies.
Native Android port of the Sonic R PC decompilation (jnmartin84). Features a custom GLES2 shader pipeline, 60 FPS, customizable touch controls, and SAF asset installation. Requires original PC game files (no retail assets included). Non-commercial open-source project.
Native original Xbox port of Animal Crossing (GameCube decomp)
Native original Xbox port of Super Smash Bros. Melee
A calculator like nothing you've ever seen before, right?