Experimental Windows x64 native porting toolkit for Super Smash Bros. Ultimate: static AArch64 recompilation, a D3D11 runtime, and Local Wireless relay netplay.
Experimental LR2021 raw I/Q capture library and tools in C.
Clipper: an experimental synthesizer firmware for the M-VAVE FM-1 (from SLOOP, based on Felucca)
Experimental open-source replacement PlayStation 2 BIOS for emulators. MIT licensed.
Mushroom Recompiled para Windows: launcher, controles e save states. Build experimental; ROM nΓ£o incluΓda.
FFmpeg for browser, powered by WebAssembly
Native OpenWrt port for Tianyi TYFZA1 / Realtek RTL9617CVW. Experimental PON, Wi-Fi and hardware forwarding.
APFS module for linux, with experimental write support
Real Android 16 on the iPhone 7 (iOS 15) via checkm8 + Project Sandcastle β experimental, tethered
A tiny experimental language designed to be targeted by coding LLMs
Paravirtual NVIDIA GPU for KVM guests β run unmodified CUDA, PyTorch and Vulkan inside a VM at host parity, on a GPU the host keeps using. No passthrough, no vGPU licence. Experimental.
Experimental standalone Time Crisis VR port for Meta Quest 3, based on spacestate1/namco22-decompile. OpenXR, tracked pistol, physical ducking and 120 Hz target.
Experimental PlayStation 2 shell, native runtime, SDK and application platform.
Experimental Vulkan graphics and compute API for native PlayStation 5 homebrew (gfx1013).
Experimental remote-development client based on Moonlight and Sunshine, working toward persistent sessions and one-action window recall.
Experimental iOS Windows-game runtime. Source monorepo; original Iridium code under AGPL-3.0.
Wine-based iOS application runtime with JuiceGUI and experimental x86-64 translation
Experimental Mesa/PanVK for Mali-G720 on Android Kbase/CSF β native Vulkan driver research, public beta builds and reproducible source provenance.
Experimental NFSU2 VR build for Windows PCVR and Meta Quest 3 standalone. DEV BUILD: not fully tested; bugs and performance issues may occur. No game content included.
Experimental dual-screen Android Auto projection via MHI2 stock GAL hooking. For personal use; tested on VW MIB2.5 High (EU MU1367).
Experimental Linux DRM/KMS driver for the SM750G10 SE-DP750A-HDMI, with HDMI, custom RGB565 dithering, DMA and software-scaled ultrawide modes.
Experimental Nikon Z7 machine for QEMU, functional RAW/ISP/LCD and research tools. Bring your own firmware.
Experimental open-source emulator for selected XaviX 2000 and XaviX 2 TV games, focused on motion-input emulation and hardware research.
Unofficial native Halo: Combat Evolved for Apple Vision Pro. Immersive panorama, controller support, and visual mods. Experimental; requires Halo PC registration and Apple signing.
Experimental, scalable, high performance HTTP server
Experimental TimeSplitters: Future Perfect PC integration: keyboard and mouse controls, source patches, and build instructions. Requires your own Xbox game dump.