Open source SDK to build Muse gadgets
The Reliable USB Formatting Utility
Linux (Ubuntu 24.04/26.04 or OpenWrt) next to Android on the ZTE F50 / MU300 and U30 Air 5G hotspots (Unisoc T760 / UMS9620): installer, vendor 5.4 and mainline 6.18 / 7.2 kernels, 5G modem, Wi-Fi, battery, LEDs, NFC, findings
Driver and tools for controlling Lenovo Legion laptops in Linux including fan control and power mode.
Halo: Combat Evolved multiplayer on the Nintendo 64: 4-player split screen, bots and Firefight. Built from the halo-ce-universal decompilation; needs your own copy of the Xbox game.
Chupathingy: Halo: Combat Evolved running natively on Windows, Mac, Linux and Android. A port of the Halo CE decomp project, built for stability and community multiplayer, with its own dedicated servers and the Delta network.
Perfect Dark PC port fork: jump, combat roll, melee combos, third person, 80 simulants, spectator camera, screenshots and video recording. Bring your own ROM.
A high performance layer 4 load balancer
Unlocking _everything_ on the CPU with DRAM scrambling
Technical analysis library: indicators and candlestick patterns, batch and streaming, native in C, Rust, Java, C#... and more
Fork of cybersecurity/halo-ce-universal (Halo: Combat Evolved decomp ported to Windows, Linux and Android) with multiplayer raised to 128 players and 128 machines
Halo: Combat Evolved for the PS Vita (decomp port)
nΒ³ The unorthodox terminal file manager
A Static recompilation of Ace Combat 5 with native rendering
Decompiled Ultimate Mortal Kombat 3 (iOS v1.2.59) with a playable native PC port featuring DirectX, Vulkan, OpenGL, widescreen support, HD textures, and multiplayer. Original game assets required.
A static recompilation of ACE COMBAT X with a native renderer
Personal, opinionated Xteink firmware focused on battery life and rendering efficiency. Based on CrossInk and CrossPoint.
C99 firmware core for a 16-series LFP pack. Independent charge and discharge FETs, cell protection, coulomb SOC, and the current and voltage limits an inverter follows. Passive balance runs for 1.0 s, then 200 ms off, so the fault wait finishes on an unloaded sample. No RTOS, no heap. The AFE driver and fieldbus stay on your board.
Halo: Combat Evolved on iPhone, iPad and Mac. The Xbox edition with online matches of up to 128 players and the original campaign, plus Halo Custom Edition with its community servers. Bring your own game and build it on your Mac.
A GBA emulator for the PSP: renderer on the second CPU, Wireless Adapter multiplayer over ad-hoc WiFi.
Rufux - Rufus ported to Linux (bootable USB tool). Fork of pbatard/rufus.
Winlator fork for running World of Warcraft and Battle.net on Android.
πΎ The shell-like, command-line terminal file manager
EFI FileSystem drivers
RunCPM is a multi-platform, portable, Z80 CP/M 2.2 emulator.
(fork) An online version of Halo Combat Evolved you can play with your friends.
Halo: Combat Evolved running natively on the Anbernic RG35XX H (RG35XXH) and other Allwinner H700 handhelds with Knulli. ARM64 port of the halo-ce-universal decompilation for the Mali-G31: 60 fps menus, about 40β55 fps campaign. No emulation. Ready-to-install release; bring your own Xbox disc.
Decompilation source code of Halo Combat Evolved Anniversary (Xbox360)
Unofficial native Halo: Combat Evolved for Apple Vision Pro. Immersive panorama, controller support, and visual mods. Experimental; requires Halo PC registration and Apple signing.
A native VR mod for the SOMA, an award-winning video game created by Frictional Games, using its existing HPL3 engine.
TigerScale V3 β the connected filament scale for the TigerTag open NFC standard. ESP32-S3, 3.5" touchscreen (LVGL), dual PN532 NFC readers, battery (MIT).