FlashMLA: Efficient Multi-head Latent Attention Kernels
Sin and Punishment N64 Recomp
An initiative to reconstruct and port official Touhou Project games and its derivatives to every platform.
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A fast & densely stored hashmap and hashset
Touhou Community Reliant Automatic Patcher
Double weave on high latency, and mishmash of modding tools - especially for fonts and internationalization for Final Fantasy XIV.
[Start here!] Flow-IPC - Modern C++ toolkit for high-speed inter-process communication (IPC)
Open-Source AI-Accelerated Mesh and Texture Editing, and spiritual successor to Autodesk Meshmixer
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NVIDIA NVSHMEM is a parallel programming interface for NVIDIA GPUs based on OpenSHMEM. NVSHMEM can significantly reduce multi-process communication and coordination overheads by allowing programmers to perform one-sided communication from within CUDA kernels and on CUDA streams.