Plug-and-play motorized faders for ESPHome and more
A powerful Pacman (Package Manager) front end using Qt libs
C++-based high-performance parallel environment execution engine (vectorized env) for general RL environments.
Aion 2 Companion: Boss Timers, Live Map & Server Pulse for Every Adventurer
Agent-native, evidence-grade operating substrate for turning owner-authorized drone video into metrically honest semantic digital twins
A self-contained 3D renderer for ESP32: binary asset container, skeletal animation, tile binning and a software rasterizer. Header-only C++17, no dependencies. Works as an ESP-IDF component and an Arduino library.