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ran-j / PS2Recomp

Playstation 2 Static Recompiler & Runtime Tool to make native PC ports

β–² 216/7d β˜… 3.6k C++ πŸ”₯ 6d ago
tmcleroy / cps2recomp

CPS-2 Recomp: unofficial native PC ports of Capcom CPS-2 arcade games (Street Fighter Alpha 2, Super Puzzle Fighter II Turbo, Vampire Savior) via static recompilation, with training modes, in one launcher: macOS, Linux, Steam Deck, Windows. Requires your own ROM sets. Beta.

β–² 56/7d β˜… 56 C++ today
snuri00 / ps2-web-recomp

PS2 games in the browser: static recompilation to WebAssembly with a native runtime

β˜… 1.2k C++ 1d ago
h4570 / tyra

Game engine for PlayStation 2β„’

β˜… 703 C++ 1d ago
danielgomesvieira2000 / burnout3-pc

Burnout 3: Takedown as a native Windows port, through a PS2 decompilation toolchain. Unofficial; bring your own disc. No game content included.

β˜… 143 C++ today
z3xox / BT3-Recomp

Dragon Ball Z: Budokai Tenkaichi 3 PC port via static recompilation (PS2Recomp fork) β€” bring your own disc image

β˜… 105 C++ 19d ago
drakolordx7 / KillzoneRecomp

Native PC port of Killzone (PS2) via static recompilation - mouse/keyboard, 120+ fps, upscaling. Bring your own disc.

β˜… 76 C++ 19d ago
thiagordsfx / urban-reign-recomp

Urban Reign (PS2) static recompilation: native PC port with 60 FPS, high resolution, HD textures and up to 8 players

β˜… 50 C++ 7d ago
iHaiDeeZ / PS4SX2

PCSX2, the PS2 emulator, running natively on a jailbroken PS4 (built on PS5SX2)

β˜… 44 C++ 9d ago
elprogramadorloco-arch / fuc-recomp

Hybrid native Fate/unlimited codes project: PS2 static-recompilation/gameplay base with PSP assets and controls in development. No game files included.

β˜… 31 C++ 3d ago