Playstation 2 Static Recompiler & Runtime Tool to make native PC ports
CPS-2 Recomp: unofficial native PC ports of Capcom CPS-2 arcade games (Street Fighter Alpha 2, Super Puzzle Fighter II Turbo, Vampire Savior) via static recompilation, with training modes, in one launcher: macOS, Linux, Steam Deck, Windows. Requires your own ROM sets. Beta.
PCSX2 - The Playstation 2 Emulator
FinalBurn Neo - We are Team FBNeo.
PS2 games in the browser: static recompilation to WebAssembly with a native runtime
Game engine for PlayStation 2β’
Native PC port of God of War (PS2) via static recompilation with PS2Recomp
Burnout 3: Takedown as a native Windows port, through a PS2 decompilation toolchain. Unofficial; bring your own disc. No game content included.
Dragon Ball Z: Budokai Tenkaichi 3 PC port via static recompilation (PS2Recomp fork) β bring your own disc image
Recompilation of Dragon Quest VIII (PS2) to run natively on PC and Mac.
Native PC port of Killzone (PS2) via static recompilation - mouse/keyboard, 120+ fps, upscaling. Bring your own disc.
Ratchet And Clank 1 (PS2) Native Port
Urban Reign (PS2) static recompilation: native PC port with 60 FPS, high resolution, HD textures and up to 8 players
An extension for GTA 3/VC that brings PS2/Xbox particle effects to PC
PCSX2, the PS2 emulator, running natively on a jailbroken PS4 (built on PS5SX2)
God of War PS2 β PC static recompilation port
Hybrid native Fate/unlimited codes project: PS2 static-recompilation/gameplay base with PSP assets and controls in development. No game files included.
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