Adaptive video frame extraction for SfM, Gaussian Splatting, and photogrammetry.
DLSS 5 Neural Rendering in DirectX 11 and Vulkan games, and optionally in games with no DLSS via NVIDIA Optical Flow (lower quality). A ReShade add-on.
Adaptive video frame extraction for SfM, Gaussian Splatting, and photogrammetry.
DLSS 5 Neural Rendering in DirectX 11 and Vulkan games, and optionally in games with no DLSS via NVIDIA Optical Flow (lower quality). A ReShade add-on.