π A Hex Editor for Reverse Engineers, Programmers and people who value their retinas when working at 3 AM.
An all-in-one, pure C++ inference engine for audio models, powered by ggml. Supports TTS, STT, VAD, voice conversion, music generation, and more, with highly optimized performance. No Python dependency.
Clipboard manager with advanced features
Torchlight build for modern portable systems
Fast Cross-Platform iOS Code Signing Tool
Hyprland is an independent, highly customizable, dynamic tiling Wayland compositor that doesn't sacrifice on its looks.
Ceph is a distributed object, block, and file storage platform
Forza Motorsport 4 native on PC
WebRTC/RTSP/RTMP/HTTP/HLS/HTTP-FLV/WebSocket-FLV/HTTP-TS/HTTP-fMP4/WebSocket-TS/WebSocket-fMP4/GB28181/SRT/STUN/TURN server and client framework based on C++11
AdaptixC2 is a highly modular advanced redteam toolkit
Eden (Nintendo Switch emulator) port for Xbox Series X|S with its own Direct3D 12 renderer, developed almost entirely by an autonomous AI agent (Claude). Experimental. Ships no games, keys or firmware.
Notepad4 (Notepad2β¨―2, Notepad2++) is a light-weight Scintilla based text editor for Windows with syntax highlighting, code folding, auto-completion and API list for many programming languages and documents, bundled with file browser plugin matepath.
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Highly customizable Wayland bar for Sway and Wlroots based compositors. :v: :tada:
This fork of Prism Launcher adds integrated support for Ely.by accounts.
PSP games in the browser, static recompilation to WebAssembly, an HLE kernel and a WebGL2 renderer
Static recompilation of AArch64 CPU code to native x86-64, on top of suyu's AOT recompiler and HLE stack.
Making it easier to work with shaders
A generic post-processing injector for games and video software.
SRS is a simple, high-performance, AI-driven real-time media server supporting RTMP, WebRTC, HLS, HTTP-FLV, HTTP-TS, SRT, MPEG-DASH, and GB28181, with codec support for H.264, H.265, AV1, VP9, AAC, Opus, and G.711.
A GPU-accelerated library containing highly optimized building blocks and an execution engine for data processing to accelerate deep learning training and inference applications.
a highly automated and intuitive digital audio workstation - official mirror
Highly customizable TUI music player designed to be fast and lightweight
Forza Motorsport 2 native on PC
Get more intelligence from every bit. Better quantization formats and smarter calibration let larger, stronger models run smoothly on the hardware you already own.
Asio C++ Library
Brushless DC motor controller
Forza Motorsport 3 native on PC
Khronos-reference front end for GLSL/ESSL, partial front end for HLSL, and a SPIR-V generator.
XLS: Accelerated HW Synthesis
KytyPS5-based PS5 emulator with extra compatibility/HLE work. Experimental crash/boot-reach improvements β not a playability claim.
Real-time desktop glass for Dear ImGui using Win32, DirectX 11, DXGI Desktop Duplication, and HLSL.
HLE 3DS emulator
LibreCAD is a cross-platform 2D CAD program. It can read DXF/DWG, and write DXF/DWG/PDF/SVG files. It supports point/line/circle/ellipse/parabola/hyperbola/spline primitives. The GUI is highly customizable, and has dozens of translations.
This repo hosts the source for the DirectX Shader Compiler which is based on LLVM/Clang.
3D geometry processing SDK: fast mesh boolean, mesh repair, decimation, remeshing, offset, point cloud triangulation and ICP registration. C++ with Python, C#, C and JavaScript bindings.
openEMS is a free and open-source electromagnetic field solver using the EC-FDTD method.
32-partial additive synthesizer laid out like a 32-channel mixer. Every channel is one sine oscillator locked to a harmonic of the played note, and every channel has its own tuning, envelope and modulation.
A smooth, lightweight, and flexible interactive Dynamic Island for Wayland.
RedGem Engine: a 3D game engine scripted in Ruby, with its own editor
Dashlaunch addon to allow wired Xbox One/Series controllers directly with no dongles.
The One, The Only, The Xbox 360 Dash Launcher!
OvenMediaEngine (OME) is a Sub-Second Latency Live Streaming Server with Large-Scale and High-Definition. #WebRTC #LLHLS
A collection of tools, libraries, and tests for Vulkan shader compilation.
RTSP Server for V4L2 device capture supporting HEVC/H264/JPEG/VP8/VP9
ππ Project Island is an experimental, hot-reloading Vulkan Renderer for Linux and Windows, written in C/C++.
π² Modern 3D graphics made simple with C++20 cross-platform framework and rendering abstraction API on top of DirectX 12, Vulkan & Metal
A powerful Pacman (Package Manager) front end using Qt libs
Enhanced version of the HLDS engine with bug fixes, security patches, and optimizations for stable servers.
Xbox 360 DashLaunch plugin: brings the console online after BadAvatar/XeUnshackle by swapping the live DNS
A C++ standalone library for machine learning
C/C++/ObjC language server supporting cross references, hierarchies, completion and semantic highlighting
πΈSuperpowered Audio, Networking and Cryptographics SDKs. High performance and cross platform on Android, iOS, macOS, tvOS, Linux, Windows and modern web browsers.
Math library using HLSL syntax with multiplatform SIMD support
MPEG Transport Stream Toolkit
FHIR Protocol Buffers
Vulkan, OptiX and CUDA Interoperation Modular Rendering Library and Framework for PC/Linux/Android
A modern, fast, lightweight thread pool library based on C++2x
Move Base Flex: A Highly Flexible Navigation Framework
Blue Archive-inspired Windows desktop click effects & cursor trailο½θθζ‘£ζ‘ι£ζ Ό Windows ζ‘ι’ηΉε»ηΉζδΈιΌ ζ ζε°Ύο½C++ Β· D3D11 Β· DirectComposition