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Search: gfx · Language: C++ · clear

gufo-org / gufo

The Open Source Strix Halo AI engine. Qwen 3.8 Flash Next Q4_K_XL: 1,801.01 pp, 73.17 tg single user, 194.37 tok/s 8 users; Qwen 3.8 27B Q4_K_XL: 656.33pp, 70.56tg tok/s single user with DFlash2

▲ ~108/7d ★ 898 C++ today
bkaradzic / bgfx

Cross-platform, graphics API agnostic, "Bring Your Own Engine/Framework" style rendering library.

▲ ~19/7d ★ 18k C++ today
IIIIIllllIIIIIlllll / Qwenox

An inference framework customized for AI MAX 395, compatible with both Linux and Windows, and supports deploying only qwen3.8-flash-next. This project is for reference and learning purposes only. 为AI MAX 395定制的推理框架,Linux和Windows通用,只能部署qwen3.8-flash-next。本项目仅供参考学习使用。

▲ ~18/7d ★ 111 C++ today
shawnshekari / strixite

LLM inference engine written from scratch in HIP for AMD Strix Halo (gfx1151) and Qwen3.8-Flash-Next - ~50 tokens/s out to 492k context

▲ ~14/7d ★ 76 C++ 1d ago
mrcodetastic / ESP32-HUB75-MatrixPanel-DMA

An Adafruit GFX Compatible Library for the ESP32/S2/S3/P4 to drive HUB75 LED matrix panels using DMA for high refresh rates. Supports panel chaining.

▲ ~12/7d ★ 1.6k C++ 7d ago
Tencent / tgfx

A lightweight 2D graphics library for modern GPUs, delivering high-performance text, image, and vector rendering across major platforms.

▲ ~2/7d ★ 1.6k C++ 1d ago
LunarG / gfxreconstruct

Graphics API Capture and Replay Tools for Reconstructing Graphics Application Behavior

▲ ~2/7d ★ 609 C++ today
i42output / neoGFX

Cross-platform GPU-oriented C++ application/game framework

▲ ~0/7d ★ 576 C++ 9d ago
gboisse / gfx

A minimalist and easy to use graphics API.

▲ ~0/7d ★ 526 C++ 1d ago
hec-ovi / text-to-3D-skill

Local text to textured GLB on an AMD Strix Halo iGPU (gfx1151): FLUX.2 klein, a Vulkan-only TRELLIS.2 engine, and humanoid auto-rigging with SkinTokens on ROCm. No Blender, no CUDA.

▲ ~0/7d ★ 44 C++ 2mo ago