PlayStation 5 translation layer for Windows, Linux and macOS
DLSS 5 neural rendering (NR) model on AMD RX 9000 (RDNA4) through Vulkan
Cobalt64: native macOS GPU acceleration for unsupported AMD Radeon GPUs. First supported family: RDNA4 (RX 9070 XT / Navi 48). Kernel driver, RADV Darwin port, Metal-on-Vulkan bundle.
RadeonTuner is an easy to use alternative for the AMD Adrenalin Software for users that just want the basics and use the driver only software install type.
Converts decrypted PS5 game dumps into native Windows executables via binary relinking, replacement system libraries, and Vulkan. No CPU emulation.
NVIDIA's official DLSS 3/4/4.5 on AMD RDNA3/4 GPUs on Windows and Linux.
A set of performant RDNA/HIP patches against llama.cpp focusing on high speed inferencing with numerics assurance
KytyPS5-based PS5 emulator with extra compatibility/HLE work. Experimental crash/boot-reach improvements β not a playability claim.
A fast aligner for long DNA and RNA reads.
AMD Neural Rendering: a ReShade add-on that runs neural rendering on Radeon. RDNA3/RDNA4, Direct3D 11 and emulators. Vulkan, OpenGL and 32-bit games experimental.
WHIRL (Windows HIP Inference for RDNA LLMs): native Windows C++/HIP LLM inference engine for the AMD Ryzen AI Max+ 395 (Radeon 8060S) and Radeon AI PRO R9700. Unzip and run, only the AMD driver.
tools for working with genome variation graphs
Git implementation of the VCS interface in Godot
AMDLSS5 MOD: the DLSS 5 neural network on AMD Radeon RDNA 4 cards (DX12 + FSR 3.1 or newer). Tested only on the RX 9070 XT: Resident Evil Requiem, Onimusha: Way of the Sword (demo), Cyberpunk 2077, Monster Hunter Wilds and The Witcher 3 (DX12). Based on Daniel's DLSS-NR-on-AMD.
The rDNA 2 dGPU support patch kext.
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Active and open development fork of FastFlowLM.