Native PC port of Peter Jackson's King Kong (Xbox 360) via static recompilation
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Unofficial VR fixes for Elite Dangerous: Odyssey - per-eye brightness, black void around the on-foot panel, adjustable panel distance
C++/CUDA single-GPU inference engine for Qwen3.8 (incl. Qwen3.8-Flash-Next with offloaded experts) on the RTX 5090; grew from NInfer
sc-offline: offline single-player mod menu for Star Citizen (based on ChrisWareOffline). Ships, NPCs, build mode, travel, Squadron 42 outfits. Needs EAC off. Fan project.
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Nord Modular G1 emulator (68331 + DSP56303), playable from Animatek NME
An inference framework customized for AI MAX 395, compatible with both Linux and Windows, and supports deploying only qwen3.8-flash-next. This project is for reference and learning purposes only. 为AI MAX 395定制的推理框架,Linux和Windows通用,只能部署qwen3.8-flash-next。本项目仅供参考学习使用。
Halo 2 decompilation (decomp) for the original Xbox: a matching decompilation of the retail game into C/C++ source, rebuilt byte for byte, toward native PC, Linux and handheld ports. Contributors welcome. Source only; bring your own disc.
Mario Strikers Charged for PC, Mac & Linux. Ported from decompiled code. Not a recompilation.
Static recompilation of AArch64 CPU code to native x86-64, on top of suyu's AOT recompiler and HLE stack.
The Order: 1886 rodando nativo no Windows 10/11: câmera cinematográfica original do PS4, NVIDIA DLSS, até 120 FPS, 23 idiomas e um launcher próprio.
Xendroid+ is an enhanced fork of Xendroid, built to advance Xbox 360 emulation on Android. It expands on the original project with a focus on better performance, broader game compatibility, improved graphics and audio, and a more polished user experience.
VST3 emulator of the Roland D-110, built on munt's mt32emu engine + JUCE
Native port of Shadow of the Colossus (PS2) to macOS and PS Vita: static recompilation with PS2Recomp, a native Metal/OpenGL renderer, and a decompilation in progress
10 retro consoles in one app for jailbroken PS4 (GoldHEN): Super Nintendo, NES, Nintendo 64, Game Boy, Game Boy Color, Game Boy Advance, PlayStation, Nintendo DS, PSP and Dreamcast, with automatic box art, AI-enhanced HD, online cheats and save states.
GoogleTest - Google Testing and Mocking Framework
📚 Modern C++ Tutorial: C++11 to C++26 On the Fly | https://changkun.de/modern-cpp/
ncnn is a high-performance neural network inference framework optimized for the mobile platform
A cross-platform, reimplementation of Notepad++
Open3D: A Modern Library for 3D Data Processing
Offline documentation browser. Your personal reference library, searchable in an instant.
OpenSpiel is a collection of environments and algorithms for research in general reinforcement learning and search/planning in games.
Godot reverse engineering tools
TreeSheets : Free Form Data Organizer (see strlen.com/treesheets)
UZDoom is a feature centric port for all Doom engine games, based on GZDoom, adding an advanced renderer and powerful scripting capabilities
Firmware Launcher for ESP32 boards like: M5Stack, Lilygo, Marauder and CYD devices.
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2025-06-01: This is now the official upstream repository of smartmontools
Qucs-S is a circuit simulation program with Qt-based GUI
Tesla Mod — Flipper Zero & ESP32. Nag killer, FSD region unlock, track mode, BMS dashboard, blind spot alert, high beam strobe, CAN capture, steering mode + more. Works via OBD-II or X179 connector.
A comprehensive Model Context Protocol (MCP) server that enables AI assistants to control Unreal Engine through the native C++ Automation Bridge plugin. Built with TypeScript and C++.
Game engine for 2D and 3D projects with entity component system (ECS) and data-oriented design
SuperDex brings together a purpose-built physics engine, robotics authoring tools, and a scalable reinforcement learning interface in a unified simulation platform, with VR-based teleoperation and additional capabilities planned for future releases.
A game engine for rapid development across devices, featuring a built-in Web IDE with intuitive toolchain.
RadeonTuner is an easy to use alternative for the AMD Adrenalin Software for users that just want the basics and use the driver only software install type.
Converts decrypted PS5 game dumps into native Windows executables via binary relinking, replacement system libraries, and Vulkan. No CPU emulation.
NVIDIA's official DLSS 3/4/4.5 on AMD RDNA3/4 GPUs on Windows and Linux.
Modified version. now Has smooth motion (30 Series + 20 Series). + dlss frame gen vulkan support
Infinite is a free, open-source node-based audiovisual workstation by Naman Soni (n1m21n): real-time GPU compositing, 3D, modular synths, VST3/AU hosting.
bo1 zombies decompiled
ASTRO BOT Rescue Mission (PS4, PlayStation VR) in virtual reality on Meta Quest 3: on the headset alone, or from a Windows PC through Virtual Desktop or SteamVR. A PS4 emulator (shadPS4) with the PlayStation VR it needs. Bring your own copy of the game.
A high-performance communication library for machine learning training and inference on Huawei Ascend NPUs.
Frame generation for VR using Optical Flow
千千静听社区复刻版 Thousand Tunes Player
Yi3D: an open-source parametric 3D CAD application built in c++.
GenZ-LIO: SOTA robust LiDAR-inertial odometry (IEEE T-FR 2026)
The 18 Tekken Tag Tournament characters in Tekken 3: playable in every mode and fought by the CPU. Tekken 3's cast can use their TTT movesets. Built from your own Tekken 3 disc and arcade ROMs.
Demonstration of the DLL party process injection technique
A multi-source music player built on a front/backend
Unofficial native PC port of Crackdown (Xbox 360) via static recompilation - beta releases and setup guide. No game data included.
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Official home for the SpeedCrunch scientific calculator
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Make Apple Music on Windows a "Pro" Hi-fi Music Player by giving it WASAPI Exclusive output ability. 为Apple Music提供WASAPI独占输出能力。
A light Linux for the Anbernic RG DS and RG DS Plus: boots to its own menu in seconds, two DS emulators straight onto both screens, RetroArch, and an App Store.
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Wet [Xbox360] game static recompilation project based on RexGlue-SDK
Always-on 2D lidar SLAM with named places, as a spatial memory for LLM agents
Collection of various algorithms in mathematics, machine learning, computer science and physics implemented in C++ for educational purposes.